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Thread: doom and gloom

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  1. #1
    Player
    Callinon's Avatar
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    May 2014
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    ???
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    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Duelle View Post
    Like changing Contagion into a SMN ability instead of a Garuda-egi ability.
    Quite frankly, we don't know that they didn't do that.

    Does anybody honestly think they talked about literally every class/job adjustment in this stream? Because I don't. They talked about what the existing jobs are getting after level 50, and gave a few points regarding changes to their pre-50 kits. We don't know any specifics about anything pre-50 except that Tri-Disaster is now Tri-Bind (though I can't help but think of that as Tri-JustCrossClassBlizz2 still).

    We know that existing pets are getting more abilities. Has anyone stopped to consider that the existing pet bars have no room for more buttons? Perhaps some of the existing buttons are being moved to the player. Maybe SMN and SCH will have to slot abilities in to a limited number of slots? We don't know.

    It isn't worth complaining about something we know very VERY little about.
    (1)
    Last edited by Callinon; 05-22-2015 at 01:00 PM. Reason: Wrong about that.

  2. #2
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Averax View Post
    (all hail garuda egi).
    Most SMN's use Ifrit now, since he's stronger than Garuda. Especially if a MNK and NIN/WAR are in the party.
    (0)

  3. #3
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Averax View Post
    But no, we have to get mad about pets, pets we would have been probably forced to choose one of or ignore alltogether (all hail garuda egi).
    That's the issue I have with Summoner on a fundamental level. Rather than making it about rotating the pets (give each a rotation, split their recasts (currently they're shared for no reason), give Summoner the means to actually switch Egi mid-battle (swiftcast II/make the summoning action do something worthwhile for the cast time), they've opted to make it about a single pet which you summon at the start of battle and should last you the whole fight. Not a whole lot of summoning going on for a Job called Summoner...

    I mean, Scholar will be sacrificing its fairy, meaning it'll have to resummon it. Machinist they suggested will benefit from alternating pet. Both Jobs do 100% or more summoning than Summoner. The issue I have with Summoner is the same issue I'd have with Dragoon if it had no Jumps, the same issue I'd have with Ninja if it had Ninjutsu. From day one my issue with Summoner has been the lack of actual summoning, what they had I figured was OK assuming they build upon it later with more pets, but rather than doing that they're going backwards; Fully embracing the one Egi to rule them all mentality and seemingly opting for a pet Glamour system instead (unless those comments were jokes).

    Quote Originally Posted by Chiramu View Post
    Personally, I am excited for the WHM changes ^^ being WHM main I really didn't care about any of the other jobs XD, only DRK seemed interesting to me from the live letter though. The additions to WHM sound good though .
    Honestly, I might be coming around to the changes. It sounded like they were making the Jobs too similar, but looking over what they actually said I'm at least somewhat interested in Scholar again. Scholar I think lacks any sense of tactical play currently (do I use Aetherflow on Sacred Soil or Lustrate, that's it...) and instead was just a hastily thrown together pet Job, branching it off Arcanist really made the Job suffer IMO, since they needed to turn it from DPS to healer in 20 levels... When I compare it to XIs Scholar (no I don't want a repeat of that) which had a plethora of Stratagems to choose from to enhance spells, XIVs just seems lacking. Luckily they seem to be expanding upon that tactician role more with the new skills, so maybe I spoke too soon.
    (3)
    Last edited by Nalien; 05-22-2015 at 07:02 PM.

  4. #4
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Nalien View Post
    I'm excited for everything but Healers (which sound like they're being homogenized...) and Summoner. Think I'm just going to give up on Summoner.
    Personally, I am excited for the WHM changes ^^ being WHM main I really didn't care about any of the other jobs XD, only DRK seemed interesting to me from the live letter though. The additions to WHM sound good though .
    (1)

  5. #5
    Player
    Millerna's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    631
    Character
    Millerna Astor
    World
    Phoenix
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Spawnie View Post
    why do most people automatically assume the worst when new class/skill info is released??

    why not atleast wait n try the new changes first b4 u complain about how bad "insert class here" is
    Because everyone thinks they're better at designing games than people actually designing games. Except, they haven't a clue how to design anything, so instead they just whine about it.
    (38)

  6. #6
    Player
    TruebladeNuke's Avatar
    Join Date
    Feb 2015
    Location
    Mist, in a mercenary HQ
    Posts
    412
    Character
    Felicia Meracle
    World
    Leviathan
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Millerna View Post
    Because everyone thinks they're better at designing games than people actually designing games. Except, they haven't a clue how to design anything, so instead they just whine about it.
    ^ This. Also, "because internet" is true as well.

    I said it in a SMN thread... that suddenly moved... but... People WILL complain about everything. "Talking about positive things in a game? What's that? I only see things to complain about!" is the mindset of most players, I swear.
    (3)

  7. #7
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    If part of the "exciting" new changes to your main are drawbacks and questionable utility, while everyone else gets no drawbacks and cool new things that match their role. how the hell do you think I should respond?
    (2)
    Last edited by Kallera; 05-22-2015 at 09:01 AM.

  8. #8
    Player
    aerialrave's Avatar
    Join Date
    Mar 2015
    Posts
    274
    Character
    Jessie Belle
    World
    Balmung
    Main Class
    Machinist Lv 60
    I'll admit I have some doom and gloom myself. I wanted Chi Blast on Monk (along with several other changes) and there was no mention of a ranged attack at all.
    Every player has their own expectations about which way the game direction should be going, and it's quite easy to feel let down when things don't go your way.
    It should be a blessing that we get sneak previews like this. It's not a good thing for some people though. I think some people would be better off not hearing about any of the changes in advance at all.
    "Try it before you knock it" is a fair argument. We do have to wait and see. It's less than a month away, but that is going to be a month of hell for some people eagerly awaiting this!
    (0)

  9. #9
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by aerialrave View Post
    I'll admit I have some doom and gloom myself. I wanted Chi Blast on Monk (along with several other changes) and there was no mention of a ranged attack at all.
    Every player has their own expectations about which way the game direction should be going, and it's quite easy to feel let down when things don't go your way.
    It should be a blessing that we get sneak previews like this. It's not a good thing for some people though. I think some people would be better off not hearing about any of the changes in advance at all.
    "Try it before you knock it" is a fair argument. We do have to wait and see. It's less than a month away, but that is going to be a month of hell for some people eagerly awaiting this!
    false hope. it's good to have realistic expectations of what the game will actually be like, not what you want to imagine.
    (0)

  10. #10
    Player
    Amatsuhira's Avatar
    Join Date
    Sep 2011
    Posts
    102
    Character
    Remmy Palazzo
    World
    Behemoth
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by aerialrave View Post
    I'll admit I have some doom and gloom myself. I wanted Chi Blast on Monk (along with several other changes) and there was no mention of a ranged attack at all.
    Every player has their own expectations about which way the game direction should be going, and it's quite easy to feel let down when things don't go your way.
    It should be a blessing that we get sneak previews like this. It's not a good thing for some people though. I think some people would be better off not hearing about any of the changes in advance at all.
    "Try it before you knock it" is a fair argument. We do have to wait and see. It's less than a month away, but that is going to be a month of hell for some people eagerly awaiting this!
    Zana Lyehga @ level 25 still has Hundred Fists but we got ours taken away. Good times. More oversight please.
    (0)
    Last edited by Amatsuhira; 05-22-2015 at 06:57 PM. Reason: spelling

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