It won't matter anyway. Once we hit level 60 and get stronger gear, everyone will just complain about the Heavy spam again. Please look forward to it!
It won't matter anyway. Once we hit level 60 and get stronger gear, everyone will just complain about the Heavy spam again. Please look forward to it!
danger will quickly be trumped by flying over it after initial exploration.Personally I'm SUPER HAPPY that they're finally bringing actual DANGER to the world. I'm a lover of exploration, and yet, with no threat of anything, it's almost as if they may as well not put monsters there at all...Sneaking around dangerous enemies, hell even dying to some, led to some super fun times with my friends and I XD
Here's an example of what it was like in Mor Dhona back in 1.0
Ok, but cheating gets you banned. I really "really" "really" hate that excuse.in the first week of the game where no one knows how to fight the monster sure.
After that it devolves into a game of who can spam the most dotons and shadowflares where the monster spawns turning any competition into a lottery.
If the monster spawns in a random location the playerbase has proven they can game that just by cheating :/
Hackers usually get banned, bots usually get banned.
Open World content is content that lasts the longest, however people are not used to Open World having loot in it, which is a big deal.
What content do people remember and go back to most? The Open World.
Raiding and Open World Dungeons and Shared Dungeons are some of the funnest things I have ever done in a game. They are the types of zones "bots" cannot do. Due to their hardness and needing to actually pay attention to the zone, the people around them and other things.
Open World Content is perhaps the hardest content to bot, which is probably why Korean/other MMOs dislike it so much. A lot of their subscribers are bots. Also - I have a strong feeling they dislike fighting with each other.
Add "track" to rogues it doesn't matter if you know where the boss is either, even if they know where the boss is they still have to crawl deep into a dungeon fighting other players to get to it.
Last edited by Nektulos-Tuor; 05-24-2015 at 02:06 AM.
I laughed rather hard.
to thread:
You're all over-reading what has been said again. The mobs won't be the afk-autoattack to death failures they are right now, it doesn't mean they'll suddenly require 8 man BiS parties to take down. Get over yourselves, party up with people and don't give me the stupid excuse about your time, no time? No MMO.
Cry baby's all of you Qing over them making it or being " to hard in open world" get over youer self and have fun with it.. The game is to easy as it is now... Endgame or open world lol.... I lol at ppl that say "if I want hard I'll go to dungeons or endgame" lol what so hard about them.. And I welcome a harder and or more danger in open world... About flipn time! This is why I miss 1.0 open would ... That was some fun crap... Always working together with other to get from point A to B for the beast an camps <3 or turning left and running in to lv80 mob and running for you're life bc it was the wrong way.... THT IS WHAT 2.0 is missing...
It nice that there make in open world more fun... It worked for XI and 1.0 I'm happy there doing again.
And yes flying over the harder mob will be nice.. But you can't fly over it if you have to be there to kill it..... Or if someone need help with there quest you will need to fight you're way to the quest spot to help them finsh there's.... Yes over time you will have a much easier time going form point A to point B but there will always be someone that need help bc it can't be soloed.. And THAT IS WHT MAKE THIS FUN.... It make player work together more.. The point of a MMO after lol .... Playing with other ppl.. Not NPCs lol. ^_^
Last edited by Lulu89; 05-24-2015 at 02:44 AM.
I want open underground dungeons, castles that you have to literally fight through respawning wandering random mobs with effects and fight interesting bosses with cool loot! =D
Would love a giant medieval castle with medieval inspired armor!
Last edited by Nektulos-Tuor; 05-24-2015 at 03:39 AM.
Yes, non-instanced dungeons would be nice
I miss the Nanawa Mine (lv30 area)
https://www.youtube.com/watch?v=fjT2LyGt4IM
Last edited by Felis; 05-24-2015 at 04:13 AM.
Am I going to have to start bolding the important parts of my posts?
@Lulu89
Given your nasty tone and calling people crybabys - should other people be eager to hold hands and work together with you? I think not.
Assuming her general personality isn't completely caustic, I would. I take anyone and everyone that asks when I go hunting, because it profits us all, even if generally I prefer to keep to nicer people.
People will group up if it's required, and if it's not, they will have a mildly harder time at the least, which is what a lot of us want. You'll be able to teleport to everywhere soon enough, you wanna avoid the mobs, avoid them.
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