Results 1 to 10 of 244

Hybrid View

  1. #1
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Varilae View Post
    Seeing how quickly people group up at random for hunts, if there is any good reason to go into these difficult areas, I have a hard time believing your scenario will be the most common scenario.
    Except hunts give tangible rewards, which is the only reason people will work together. Trash mobs on the world maps give nothing.
    (0)

  2. #2
    Player
    NovaWulfe's Avatar
    Join Date
    Jun 2014
    Posts
    56
    Character
    Lilith Tyrannus
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    Except hunts give tangible rewards, which is the only reason people will work together. Trash mobs on the world maps give nothing.
    You know what would be awesome, IMO? The difficulty of the open world could mostly come from the beastmen strongholds, and every so often rare treasure pops in these strongholds. Players need to group up and effectively take part in an open world raid on the strongholds. This would give incentive to group up, and it would give the awesome feeling of going out and taking on an enemy base without queing in the duty finder.
    (1)

  3. #3
    Player

    Join Date
    May 2015
    Posts
    12
    Quote Originally Posted by MilesSaintboroguh View Post
    Except hunts give tangible rewards, which is the only reason people will work together. Trash mobs on the world maps give nothing.
    Am I going to have to start bolding the important parts of my posts?
    Quote Originally Posted by Varilae View Post
    Seeing how quickly people group up at random for hunts, if there is any good reason to go into these difficult areas, I have a hard time believing your scenario will be the most common scenario.
    (1)