

Oooh, yes, more challenging leves should be a thing. Combine the idea with the underutilized guildhest mission structure, but set it in the open world. THAT would be the type of content that builds community and gets people working together, not trash mobs.I can see people asking for better LEVES to take down with friends, since being encounter locked allows SE to make them far more difficult and offer much better rewards. But open world enemies? Feels outdated to me.
In fact, i'm disappointed nobody has been asking for SE to utilize that content to give us more to do. Maybe offer 20 allowences to start a super-difficult levequest with 4-8 of your friends, that offer gear/materia/tomes. But nooooo, we keep crying for silly glorified trash mobs
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