Pretty much. Im honestly curious how many of these dissenters have even beaten Coil, let alone post-Echo coil.
Is it always proper protocol to take such a "holier than thou" approach when someone doesn't share your viewpoint?
I'm up for some civil discussion, but this sort of back and forth really isn't going to get anyone anywhere.
Its pretty relevant. Its akin to preaching on a subject you have little knowledge of. If you cant play SMN well, if you cant clear content with the class- then why are you even trying to give advice on how it should be balanced? (Obviously YOU is pertaining to any indiviudal that argues in such, and is not a slight directed at you specifically)
Exactly..... This is why I mostly stay away from the forums and stick to conversations with players that push their jobs to edge of it's limits.........
If don't know how to do that so that you know exactly what Summoner actually needs and doesn't need , you're opinion is extremely watered down.
Just about every issue with Summoner was addressed and people go into riot cause they don't have pretty egis to pet or run around with.
Talk to me about Summoner mechanics pre/post these announcements and how they effect the class and we can have an actual discussion.
If you are gonna cry about a new pet or 2 when the current 3 (and poor carby) need to be improved already , on top of the fact that you don't even take the class into anything that allows you test it's limits , then I'll address you like you want to be addressed.
As a person that isn't knowledgeable of the job......
You get to become bahamut are you serious......
I think we'll get trance abilities for all the other 6 primals eventually but they haven't shown all the new skills and pet abilities since the lore states we can also channel the energy or the primal as well.
Their decision to not give us new egis in lieu of other functionality was fine, in my opinion.
There is NO elemental wheel in this game. AKA, you can use wind against wind and it's fine. You could use earth against wind and it's fine. Ice isn't strong against wind, nor is it weak against fire. It is what it is. So, having multiple egis with the same role doesn't really make sense. How could we possibly have SIX different pets with six different sets of abilities, and somehow think that each pet will be viable at some point? For most fights, SMN will strictly use Garuda... unless the boss will be standing still a lot, then Ifrit is viable. But, Titan never gets used in fights and Ifrit is still pretty rare... so how would they spruce things up? By creating varied roles... tank/melee/ranged... and that's what we have. They already did confirm that we'll get 'aesthetic' choices for our pets... so there's that. Sure, it's not the same as having six buttons on your hot bar, but it is EFFECTIVELY the same.
I'm happy about the whole Dreadwyrm Trance thing... for a few reasons. First, AKH MORN. Second, the lore behind being able to gain affinity for the Dreadwyrm Trance. And, third, the fact that our rotation SHOULD get a little more interesting and complicated. Some people already complain that it is difficult to optimize summoner in every fight, but I see it as a challenge, and this as more of a challenge. Of course, as all jobs gain new abilities, this will be true for everyone... but there seems to be a real divide between, "Here's when you use aetherflow stacks" and "Here's when you use Dreadwyrm Trance." If you have a firm understanding of the fight, you'll be able to balance out when it would be best to use everything. Of course, this is all speculation... but pretty cool in my mind.
Finally... from a lore perspective (mixed with the functionality and lack of elemental strengths/weaknesses), the effect of 'aesthetic' changes in egis is essentially the same; we are channeling and gathering aether, and that aether is taking the form of an egi. That is, we are drawing from the same energy source that creates the primals, but our egis are NOT an 'avatar' of those primals. So, our energy is all coming from the same place, even if it does gain an elemental aspect... which is 'artificial' in this game... Keeping this in mind... what is the lore behind channeling the Dreadwyrm Trance!? I need an answer. I'm excited about this. I love the lore behind SMN in this game, even if others want it to be a clone of other FFs. (Most common is FFX and FFXI because, avatar out all the time... but people have also requested... "Let us summon it temporarily for a big move.") I like that SE is going in a new direction with this.
you will get new summons just not now chill guys
I don't understand why people are still bitching...SE have confirmed they are working on a new Egi glamour system so either way we will be getting future Egi in one way or another. Also let's be real for a second, if said glamour system was to be implemented for the release of Heavensward with Carbuncle, Leviathan, Ramuh, and Shiva as new Egi glamours everyone would be loving it with no complaints....just saying.
I am sure SE would have implemented this into HW had they not had to essentially overhaul how the core job works in a way that works with the SMN's lore. They simply chose to prioritize this over the new Egi glamour system, which will be coming at a later date (most likely in a future HW patch)
Blue Summoner Mage
Last edited by AreeyaJaidee; 05-22-2015 at 10:59 PM. Reason: no point anymore. just going to blusmnmage it up
Living life one day at a time~!
Mending the past with the joys of today!
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