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  1. #1
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Havenchild View Post
    I don't get it. Why are you ok with assuming Garuda's AoE is going to hit 6-9mobs but Ifrit's can't?
    Aerial Slash has a 5y radius, Flaming Crush has 3y. Garuda has a larger kill box.

    (2)
    Last edited by Dyvid; 05-25-2015 at 07:54 AM.

  2. #2
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Dyvid View Post
    Aerial Slash has a 5y radius, Flaming Crush has 3y. Garuda has a larger kill box.

    You see that add to the bottom right of the tank word bubble? Can easily click obey on that and flaming crush all of those, with pretty much minimal movement, not enough to miss a GCD and worth the cost because it would do 20 more damage per mob over Garudas.

    Also I like how the picture is skewed a bit to not appropriately reflect an actual mob clump. Usually every mob would gather on the tank unless casting some ability. Also unless you are targeting the invisible mob in the middle where Ifrit would be located, the center of your circle could not possibly be located on Ifrit this is also entirely assuming, the mob Garuda is targetting automatically is somehow in the middle. You would eventually have to refocus her to even attempt to properly display what your picture is showing to aim that Aerial Slash.
    (5)
    Last edited by Havenchild; 05-25-2015 at 08:15 AM.

  3. #3
    Player
    SoloWingMetatron's Avatar
    Join Date
    Mar 2015
    Posts
    381
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    I think ultimately if Dyvid's idea was going to work without much balancing issues, it would need to be simplified down. Maybe each Egi could each get an attack that adds a single status effect debuff.

    Shiva - Freeze
    Ramuh - Paralyze
    Leviathan - Silence
    Titan - Petrify
    Ifrit - Heavy
    Garuda - Confuse

    Even then though I'm not sure this really gives the SMN enough of a reason to actively use each Egi. Some people will always just use the Egi's that they find most aesthetically pleasing, not caring about added status effect debuffs or an extra bit of DPS. Some players are more casual in their play style (choosing to only use Sic for example) which is fair enough, but they also need to be accommodated. SE probably made the right call with the glamour system and choosing to focus on building up the Ranged, Tank, and Melee Egi types. Any other method will either cause an unnecessary balancing issue, or just be small, simple changes (like status effects) that make negligible difference to the Egi's overall.

    What would definitely be useful though is more healing spells for SMN to use exclusively on the Egi. After a while Sustain just doesn't cut it, especially in Keeper of the Lake. Or maybe if Egi's were added to the party bar for all to see then the healer could keep them up.

    Actually the lack of decent healing abilities to keep the Egi alive kinda makes the whole emergency tank Titan idea fall apart. Even if Titan were to get a proper provoke his HP will still start to fall very quickly once he gains hate, which Sustain/Physick would not be able to counter that well. Therefore Titan would either die rather quickly, or SMN would have to sacrifice DPS in order to focus on healing Titan and would still likely fail in a proper emergency situation.
    (0)
    Last edited by SoloWingMetatron; 05-25-2015 at 10:07 AM.