Well, no one was complaining about it in the video.![]()
https://youtu.be/YZf7vBdsVu0?t=23s
In order of appearance: Tri-Disaster, Painflare, Dreadwyrm Trance, Ruin III, Deathflare.
He more or less explained what they all do in the live letter, and the recent dengeki article gave more clarification on how Dreadwyrm Trance and Deathflare work.


Do you think you could clarify? I don't speak Japanese unfortunately. Where is ruin III going to fit into our rotation?https://youtu.be/YZf7vBdsVu0?t=23s
In order of appearance: Tri-Disaster, Painflare, Dreadwyrm Trance, Ruin III, Deathflare.
He more or less explained what they all do in the live letter, and the recent dengeki article gave more clarification on how Dreadwyrm Trance and Deathflare work.



I remember hearing that they were gonna make tri disaster useful now but instead they just named tri disaster something else so I have a different useless spell that does the exact same thing.
Yeah I would like to see them do that whole renaming thing with the whole job. Name it something else and make a real summoner so people who like the job can still have it under a different name and the other half can get the summoner they always wanted.
Btw remember when they said a few years ago that a free company would be able to summon a full primal and only one FC on the server could hold the summon at a time until the time expired. Yeah that was a thing once. Haven't heard sh*t about that in a few years
Still waiting
Last edited by IveraIvalice; 05-27-2015 at 03:02 PM.
Other than the fact that we're getting Ruin III, it doesn't say.
Rough summary of what's in the summoner section.
A focus on the summoner him or herself rather than the pets.
First are the addition of two new actions, Ruin III [Ruinga in JP] and Tri-Disaster. (The original action with the same name has been renamed Tri-Bind).
Tri-Disaster applies Bio, Bio II, and Miasma simultaneously to a target, which may prove very valuable. Perhaps the most interesting new feature is the "Bahamut Aether" [name probably subject to change in English], which is accumulated as players use Aetherflow.
After accumulating three stacks of "Bahamut Aether," players can activate the ability Dreadwyrm Trance, which increases magic attack power. Furthermore, when under the effects of Dreadwyrm Trance, they can activate another powerful attack [it doesn't say, but its most likely referring to Deathflare]. Usage of Aetherflow has been rather rigid until now, but these new abilities are likely to change things up a bit.
Source: http://dengekionline.com/elem/000/001/056/1056760/


Even if its a single target attack, they better make Ruinga the awesome giant gray delayed explosion that it should be.
mmh.
Has it occured to anyone that maybe tri disaster does not require aether flow ?
And to Alberel : to me, it works like that : you use your 3 stacks of aether flow and for each stack used you gain one stack of bahamut aether. Once you reach 3 stack you can cast Dreadwyrm Trance. Otherwise it'd be pointless.... what's the point of building all those 3 stacks only to have them be gone in one spell.
my reasoning is based on this traduction from Slycer (thanks) found here : http://www.bluegartr.com/threads/125...t-5-18-5-21%29
"After playing with each of the jobs, summoner felt to be the most challenging. Instead of receiving a new Egi, summoners are receiving a new element where they can harbor the power of Bahamut, called Bahamut Aether.
Within this, there is a procedure involved before you can release the power of Bahamut. First, when you utilize actions which consume a stack of Aetherflow from the pool, you'll receive the Bahamut Aether buff for 30 seconds. Upon earning Bahamut Aether, new abilities known as Dreadwyrm Trance become available. With this, you can use the power of Bahamut to increase your own attack power.
Of course, this is all intertwined with existing elements like the normal DoT management, but to ease this, Tri-disaster will be reborn as a spell worthy of its name learned at level 56 which applies Bio, Bio II, and Miasma at the same time. The original technique has been renamed as Tri-bind.
You won't learn Deathflare and Dreadwyrm Trance until you're close to the level cap. There have also been various adjustments to existing summoner actions, so it will feel quite different when it reaches level 60, similar to the change in the black mage rotation. We got the impression that summoner would be a powerful job, but complex to operate. "
Last edited by Shamirah; 05-28-2015 at 09:07 AM.
The only source of Tri-Disaster costing Aetherflow was from the liveletter translation, but as Spellbinder has written, the japanese "text" actually never states that the action that applies Bio+II and Miasma costs Aetherflow. Just as well as pcGamesN seems to be the only source on Painflare costing Bahamut-Ether.
At least for me it doesn't make much sense to have more than one Bahamut-Ether spender. Why? Because any time you do not get to cast that awesome looking Death Flare will feel like a lost some part of actually being Bahamut.
That's the same as the other japanese sites writes: Consume Aetherflow stacks Bahamut-Ether (up to 3 with a 30 sec duration) - Bahamut Trance can be activated once you have 3 stacks and will be a damage buff for 15 seconds - in Trance you get access to Deathflare.And to Alberel : to me, it works like that :

It's Painflare.
http://game.watch.impress.co.jp/img/...ff_26.jpg.html
'Save Bahamut Aether "Painflare"'
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