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  1. #1
    Player
    Renryuu's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    226
    Character
    Ren Aiuchi
    World
    Famfrit
    Main Class
    Sage Lv 90
    It is actually nothing like WoW's lock gameplaywise.
    No offense, but have you played a Warlock in WoW? Let's make a comparison list:

    Aether Flow stacks = Soul Shards
    Smn dots = Warlock dots
    Ruin/Ruin 2 = Shadow Bolt/Malefic Grasp (as in it's a filler spell while dots are ticking)
    Pets = pets (minus the pvp pet and debuff remover pet and the burst aoe pet)

    And with the new stuff:
    New Tri-Disaster = Soul Burned Soul Swap
    Dreadwyrm Trance = Metamorphosis
    Ahk Morn = Chaos Bolt

    Now if that doesn't look like FF14's Summoner is a hodge podge of WoW's Warlock with all 3 of it's specs mashed together with a greater emphasis on Affliction, then I don't know what does. After all, I fairly sure there was an interview in which Yoshi-P mentions that WoW was an inspiration to ARR and Summoner shows it with how similar it is to Warlock. Heck I quickly grew bored of Summoner simply because of the fact that I did feel like I was playing Warlock all over again which I had played as in WoW for nearly 3 years in a row and so I just couldn't stand to keep playing essentially the same class over and over again.
    (1)

  2. #2
    Player
    Galand's Avatar
    Join Date
    Aug 2013
    Posts
    130
    Character
    Rachel Alucard
    World
    Gilgamesh
    Main Class
    Gladiator Lv 80
    Well according to the Twitch steam Q and A, in order to use or go into Bahamut stance it costs Aether flow, and then you need 3 stacks to use the Deathflare.

    So how is this going to work with Tri-Diaster, or bane/fester?
    (0)
    Cast in the name of god, ye not guilty

  3. #3
    Player
    Higashikata's Avatar
    Join Date
    Aug 2014
    Posts
    200
    Character
    V'priva Chxlyka
    World
    Balmung
    Main Class
    Archer Lv 85
    Quote Originally Posted by Galand View Post
    Well according to the Twitch steam Q and A, in order to use or go into Bahamut stance it costs Aether flow, and then you need 3 stacks to use the Deathflare.

    So how is this going to work with Tri-Diaster, or bane/fester?
    There's bahamut aether and aether flow. If you read or watched it like you claim to you would know these things.
    (0)

  4. #4
    Player
    Galand's Avatar
    Join Date
    Aug 2013
    Posts
    130
    Character
    Rachel Alucard
    World
    Gilgamesh
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Higashikata View Post
    There's bahamut aether and aether flow. If you read or watched it like you claim to you would know these things.
    Uh no there isnt, if your watching the live stream Q and A on twitch that is going on, you NEED Aether flow to switch into Bahamut Stance, and then your Aether Flow simply becomes Bahamut Aether Flow, mr know it all

    http://www.twitch.tv/pcgamesn
    (0)
    Cast in the name of god, ye not guilty

  5. #5
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Galand View Post
    Well according to the Twitch steam Q and A, in order to use or go into Bahamut stance it costs Aether flow, and then you need 3 stacks to use the Deathflare.

    So how is this going to work with Tri-Diaster, or bane/fester?
    I'm not sure why Higashikata is attacking you like that as it sounds more like she is the one that wasn't paying attention. I know the part of the stream you mean. Nick said that when you enter Dreadwyrm Trance you exchange your current aetherflow stacks for Bahamut aether stacks. I actually think he was mistaken as he didn't seem very sure about his answer and it sounded like he wasn't even that sure of what the condition was to enter the trance. The QA guys told him to use it when Aetherflow's cooldown was at 30s but is that the requirement to use it or a suggestion for when is best to use it? The stack converting thing wouldn't make any sense either as it would mean no SMN would ever use Fester or Bane ever again. I doubt SE is that stupid.

    The actual live letter translation said something about generating Bahamut aether stacks so there's probably some way to build stacks once you enter the trance.

    Quote Originally Posted by Spellbinder View Post
    https://youtu.be/YZf7vBdsVu0?t=23s

    In order of appearance: Tri-Disaster, Painflare, Dreadwyrm Trance, Ruin III, Deathflare.

    He more or less explained what they all do in the live letter, and the recent dengeki article gave more clarification on how Dreadwyrm Trance and Deathflare work.
    Fairly sure Painflare and Ruin III aren't in that video. Remember the job actions video did not show all of the skills being added. There was no mention at all of Ruin III or Painflare in the live letter; hell everyone thought Deathflare was called Akh Morn until yesterday.

    The skill you call Painflare was also used before Dreadwyrm Trance when we already have confirmation it requires the trance to use... so yeah it's not Painflare.
    (0)

  6. #6
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Alberel View Post
    snip
    If they're not in the video, then what are the three other skills in the video we saw aside from Dreadwyrm Trance and Deathflare? Also, have you not seen the Q&A summary from the live letter? English, Japanese, or Otherwise? This is what he said in the video in Japanese. I broke it up in a previous post for clarity. Also note they're not necessarily in the same order executed in the video.

    エーテルフローを消費する範囲攻撃 - An area attack that uses aether flow. This is Painflare.

    さらにバイオ、バイオラ、ミアズマの三つを全て同時にかけるアクションとか - An action that casts Bio, Bio II, and Miasma at the same time. This is Tri-Disaster.

    新しい魔DDとかですね、ダイレクトダメージ魔法とか - A magic direct damage attack. (The single target one in the video) This is Ruin III.

    あとは新しいその60になってからローテーション、その今までのスキル回しに加えてくる二つのアクション - Two actions that will be added to (or rather affect) your rotation at level 60. This is Dreadwyrm Trance and Deathflare.

    That's all five skills shown in the video. And yes, those are all of the skills being added.
    (0)
    Last edited by Spellbinder; 05-27-2015 at 11:49 PM.

  7. #7
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Renryuu View Post
    No offense, but have you played a Warlock in WoW? Let's make a comparison list:

    Aether Flow stacks = Soul Shards
    Smn dots = Warlock dots
    Ruin/Ruin 2 = Shadow Bolt/Malefic Grasp (as in it's a filler spell while dots are ticking)
    Pets = pets (minus the pvp pet and debuff remover pet and the burst aoe pet)

    And with the new stuff:
    New Tri-Disaster = Soul Burned Soul Swap
    Dreadwyrm Trance = Metamorphosis
    Ahk Morn = Chaos Bolt

    Now if that doesn't look like FF14's Summoner is a hodge podge of WoW's Warlock with all 3 of it's specs mashed together with a greater emphasis on Affliction, then I don't know what does. After all, I fairly sure there was an interview in which Yoshi-P mentions that WoW was an inspiration to ARR and Summoner shows it with how similar it is to Warlock. Heck I quickly grew bored of Summoner simply because of the fact that I did feel like I was playing Warlock all over again which I had played as in WoW for nearly 3 years in a row and so I just couldn't stand to keep playing essentially the same class over and over again.
    I main a lock in wow.

    The problem with making direct spell comparisons, of course, is that they really have no background on how things work.

    Aetherflow is fundamentally different from soul shards, because one is a proc and another is 100% guaranteed.

    You are also attempting to put all 3 lock specs together as if someone taking a bit from each spec makes it the same...

    What I am getting at is aside from the supposed idea that they are all "dot classes" they play very differently, and have very different motivations for skills and how they are used, and similarly, resource management.

    All 3 lock specs have a resource which is gained and which is spent.

    Demo lock could not be further from SMN in terms of playstyle. You rarely cast dots in that, and the core rotational set of demo (HoG/CW) has nothing similar to SMN.

    I guess an easier way to explain is to show that aside from superficial similarities, the gameplay is completely different.

    SMN motivations are, keep dots up, Aetherflow on CD, and fester whenever.

    Demo motivations are, sync up CD's with high resource burst, look for procs and pop meta form. Standard rotational checks for HoG procs and uses them accordingly. DoT management is such a minor part of demo - you essentially have one dot you put up.

    Destro motivations are, time Chaos Bolt with procs, otherwise filler. Immolate is one dot. Sync up CDs with resource saving.

    Afflic, the one closest to SMN, even has different motivations. Aside from the standard old refresh dots and filler, it needs to save and time soul shard usage for haunt, etc.

    None of that dynamicness is anywhere with SMN, and none of the "primary focus" of the classes have anything to do with it.

    If you really want superficial comparisons, hell compare SMN to a boomkin (it also maintains dots and casts filler), fire mage (maintain dots, cast filler), basically any caster has the same idea...but WoW's classes are not remotely similar in actual playstyle.

    I am not saying which is better or worse, but FF14's playstyle is very very different from WoWs.
    (1)

  8. #8
    Player
    Shamirah's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Shamirah Zullya
    World
    Moogle
    Main Class
    Arcanist Lv 59
    Aion is not gone panda (it's still very popular in Korea, I think it's the most played iirc).

    But yeah, i agree with you on what you're saying. I can understand the reasons of Dreadwyrm Trance (making us better at burst/aoe/trash etc) but I think they missed an opportunity to make us synergize with our pets. What I have in mind is something like that : depending on your current egi, you summon its power and you gain different abilities depending on the situation... Kinda like Dreadwyrm but with more versatility and more focus on your summon.

    But yeah... seeing that you can spam Ahk Morn and it hits for 2.7k-3k non crit... I guess it helps SMN greatly.
    (0)

  9. #9
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Aetherflow is always on cd...
    (0)

  10. #10
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    They've updated the spreadsheet. Get ready for it...... Ruin III - Single target magic attack. I don't know why but this makes me sad. I love everything else so far but ruin is the most visually bland spell in the game.
    (0)

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