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Thread: RIP Ninja

  1. #391
    Player
    Akashiya's Avatar
    Join Date
    Jun 2015
    Posts
    27
    Character
    Akane Akashiya
    World
    Masamune
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kuroyasha View Post
    38 pages of complaints on taking 2 steps to the left/right.
    Good to know you actually looked through the 38 pages and didn't just assume everyone was complaining.(obviously you didn't)

    Ahem let me quote you on this.

    Quote Originally Posted by Kuroyasha View Post
    Honestly, if everything is going to be similar then they might as well just have one melee class. Id rather they just keep to what they express their goal is with each class.
    (3)
    Last edited by Akashiya; 06-04-2015 at 08:06 PM.

  2. #392
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Pandan_1 View Post
    Why do people hate gameplay so much?

    I actually miss the old strict positionals of DRG. Do people like dumbing down the game?
    Quote Originally Posted by Pandan_1 View Post
    I know what a strawman means. He's using it incorrectly is what I was getting at.
    I've played plenty of MMOs to see a trend of people wanting to dumb down the game. Difficulty can be fun.
    There's a difference between being difficult and being impractical.

    Removing Heavy Thrust's flank requirement for the buff didn't lower the class' skill cap. You still need to hit the flank with it as often as possible in order to do what would be considered good DPS. The only difference is fault tolerance; your DPS won't tank as hard if you happen to miss the target's flank due to variables outside of your control.
    (6)

  3. #393
    Player
    Spiritreaver1217's Avatar
    Join Date
    Jul 2014
    Posts
    115
    Character
    Spiritreaver E'kenere
    World
    Diabolos
    Main Class
    Rogue Lv 50
    Quote Originally Posted by Arkenne View Post
    Banzai! Indeed...

    I mean... Ninja has close to none defensive skill. What a better way to defend yourself than to make other eat punches for you?! I totally like the idea :v
    The whole misdirect thing is pretty cool, i agree. It lines up quite well with the stealthy fighter paradigm that NIN is supposed to be but i feel has been under-emphasized thus far in game.
    (0)

  4. #394
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    When do I get Rasengan and Kage Bunshin.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  5. #395
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    So is anyone else a bit concerned about the Skill Speed changes? I imagine it'll be much better than Critical Hit Rate after 3.0, but it still has the whole issue of TP management attached to it for Ninja. Seems like it'll mostly be a significant boon for Monks (maybe Dragoons?), meanwhile Ninja will be stuck treating Skill Speed the same way Monks currently do.

    I so wish I could Goad myself...
    (0)

  6. #396
    Player
    Kuurei's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Kurei Hitaka
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Nalien View Post
    So is anyone else a bit concerned about the Skill Speed changes? I imagine it'll be much better than Critical Hit Rate after 3.0, but it still has the whole issue of TP management attached to it for Ninja. Seems like it'll mostly be a significant boon for Monks (maybe Dragoons?), meanwhile Ninja will be stuck treating Skill Speed the same way Monks currently do.

    I so wish I could Goad myself...
    Hassle your bards for Moar TP ballad. They don't cast it enough nowadays. Maybe Skill Speed will change their mind!
    (0)

  7. #397
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Kuurei View Post
    Hassle your bards for Moar TP ballad. They don't cast it enough nowadays. Maybe Skill Speed will change their mind!
    Can't really see that happening, between Wanderer's Minuet being added and Mage's Ballad/Foe Requiem just flat out being superior Songs. Bard really needs a mechanic to recover MP... Would go a long ways towards making Songs more useful, rather than having a "Healer might need Ballad" mentality that just results in them sitting on MP...

    Bards' another Job that doesn't really get anything out of the Skill Speed changes, actually. OK they have Army's Paeon to offset the added TP drain, but I really doubt they'd eat that damage reduction for slightly stronger DoTs/faster rotation... Kind of wish Army's Paeon was changed to an instant cast song like the PvP Manasong... That would be useful, a party wide Invigorate/Goad which costs not-all of their MP...
    (0)
    Last edited by Nalien; 06-04-2015 at 09:05 PM.

  8. #398
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    nobody complains about ninja anymore after release. see? nothing is bad for us at all and I bet everybody loves Armor Crush.
    (1)

  9. #399
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Nalien View Post
    Can't really see that happening, between Wanderer's Minuet being added and Mage's Ballad/Foe Requiem just flat out being superior Songs.
    Paeon ( tp song )is bards most important song in raids xd ESPECIALLY now that tank dps is so insane and they run out fast , pld runs out in under 3 mins. Mp song is situational, rarely see uniformity to the casting of it. I remember our whm asking for it going into final phase of t11 but after a few tries he didn't need it anymore. paeon will happen all the time don't worry about that. Probably isn't very common amongst scruby-pugs coz "muh deeps" tho.
    (0)

  10. #400
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Evangela View Post
    nobody complains about ninja anymore after release. see? nothing is bad for us at all and I bet everybody loves Armor Crush.
    Honestly, the new skills are pretty good. Armor Crush and Duality (despite the confusing description) are amazing as far as DPS goes, Shadewalker is amazing as far as utility goes. If I was to be upset about anything (and I am) it is Perfect Dodge, I loved that little skill... "Landslide? Lawl, Perfect Dodge", "Iron Chariot? Lawl, Perfect Dodge", "Divebombs? Lawl, Perfect Dodge". RIP Perfect Dodge, you will be missed... Y_Y

    Other than that, Dream within a Dream just seems to be missing something... For a Lv60 ability is is very lackluster, it needs an additional effect I think... The extra damage is nice, of course, but every time I look at it I just end up thinking; That's it? It's just a 300 potency ability? "just a 300 potency ability" lol, that's very nice, it's just kinda boring for your final skill. Doesn't help when I look at things like Deathflare and Carve and Spit, or even Royal Authority.

    My god though, Shadewalker is probably my -and my Tanks -new favorite toy. I imagine I'll start really liking Duality and Dream within a Dream come Lv60 Frontlines though, that's going to be some insane burst...

    Quote Originally Posted by Sessurea View Post
    Probably isn't very common amongst scruby-pugs coz "muh deeps" tho.
    Well, in dungeons where I don't have a Bard, I'm already noticing a increase in TP drain. Whether that is Skill Speeds fault, mobs having more HP, or less GCD time "wasted" on Mudra (since Armor Crush removes the need for reapplying Huton), I'm not sure yet, but it's noticeable and probably a combination of all three. Any situation where I can't get Paeon I feel I'm going to end up hurting for TP in the long run. For now I think I'll just avoid the stat somewhat and hope the increase from DoT potency isn't too great.

    Really would have loved to have had an additional source of TP on Ninja, like Monk got with Purification... Wait... Hey, SE, slap "Critical Hits restore TP" on Dream within a Dream and I'll f*ckin' love you.
    (0)
    Last edited by Nalien; 07-05-2015 at 04:14 PM.

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