Quote Originally Posted by DoctorPepper View Post
I've played ninja a lot and aside from the odd time where I attacked the boss too quickly before the tank had it in place or pulled a single monster off of an under geared tank in a dungeon I've never had issues with pulling aggro. Other people may not agree but I think the enmity reducing ability is useless and unnecessary.
Imagine not having to wait for that.

Really, though, if we're going to define "useless" to mean "will never be used if everything goes right," then we might as well get rid of Resurrection and Raise, too. Why would you need such useless abilities? The DPS just need to not stand in the fire, or the tank just needs to pop CDs. Get rid of Mage's Ballad and Army's Paeon, too. Healers should be able to manage their MP, and DPS can just wait a moment if they're running low on TP.