Quote Originally Posted by Riepah View Post
Casting Raiton again and again isn't fun, either. That'll be the only result of not having to use Fuuton so much. Raiton felt amazing when NIN was new, but when they nerfed it by making poisons apply only to Physical attacks, Raiton became... well, nice, but it's not awesome anymore. So instead of Fuuton-Suiton-Raiton-Fuuton-Suiton-Raiton we'll probably get Fuuton-Suiton-Raiton-Raiton-Suiton-Raiton-Fuuton-Suiton-Raiton-Raiton-Suiton-Raiton-Fuuton and so on. Big deal.

So MNK and DRG each get a new awesome mechanic, while we get to cast Raiton more often.
You don't like the changes(even though they are still a month off and you nor i nor anyone else knows how they actually work...), but at the very least it is more Raiton AND more weapon-skill damage. That can be downplayed as much as ppl want to, but could a very nice boost in damage.

I have nowhere near perfect gear, but my Raitons hit on par with my Aeolian Edge-normal combo'd damage and crit'd damage. More Raitons is a very good thing. And that boost will be in conjunction with Haste from Huton being up close to full time. I'm sorry, if all i have to do in try to remember shift around a mob a bit to get what will be a significant boost to my damage, i'm gonna strap on my dancing shoes and dance.