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Thread: RIP Ninja

  1. #381
    Player
    Dante_V's Avatar
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    Nov 2014
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    Gridania
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    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Thank you for the link tho. Very informative.
    (0)

  2. #382
    Player
    Dante_V's Avatar
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    Character
    Dante Venarra
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    Jenova
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    Dark Knight Lv 100
    Also just want to add that I'm actually very happy about an enmity reduction move. I can't tell you how many times I've tanked the dragons in the large raids or stolen aggro from a well geared tank only to have to literally stop dpsing so they could get it back. Typically I just move over to the tank spot when I steal it and perfect dodge and pray that he grabs it off soon and my Second wind can sustain me for a bit. Is it necessary? ehh maybe not but neither are seat belts. They are a fail safe. Mistakes happen, things go wrong, this allows an extra chance to counter that on the fly. I really like the changes and additions I've heard of. The huton refresh is a huge dps increase in theory and the weapon skill buff and triple attack sound awesome. If a couple positionals are the price to pay for that it doesn't bother me. So long as they aren't as strict as the pre buff DRG positionals it will be all good.
    (1)

  3. #383
    Player
    Pandan_1's Avatar
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    Jul 2014
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    Character
    Edea Dim
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Why do people hate gameplay so much?

    I actually miss the old strict positionals of DRG. Do people like dumbing down the game?
    (0)

  4. #384
    Player
    RiceisNice's Avatar
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    Flo Fyloord
    World
    Famfrit
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    Machinist Lv 80
    Quote Originally Posted by Pandan_1 View Post
    Why do people hate gameplay so much?

    I actually miss the old strict positional of DRG. Do people like dumbing down the game?
    Strict Positional (getting the debuff, comboing off it and doing more than 100 potency) became a liability for DRG when compared to MNK and esp NIN at the time. T11 being a prime example esp on last phase where the if the boss does (and will) turns around for nerve gas and the DRG is tethered, the rear and flank positional will be out of reach.

    Having a strict positional does shoot yourself in the leg when it comes to designing fights. If it ends up becoming a problem, X class isn't feasible and gets benched, if not be severely underperforming compared to other classes.
    (9)

  5. #385
    Player
    Dante_V's Avatar
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    Gridania
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    Character
    Dante Venarra
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    Jenova
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    Dark Knight Lv 100
    The old positionals for dragoon disabled the combo. It wasn't hard so much as frustrating especially in certain fights where you didn't have access to get the proc. Just because someone doesn't like a bad design choice =/= hating gameplay.

    Why do people strawman so much?
    (1)

  6. #386
    Player
    Dante_V's Avatar
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    Dante Venarra
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    Jenova
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    Dark Knight Lv 100
    Quote Originally Posted by RiceisNice View Post
    Strict Positional (getting the debuff, comboing off it and doing more than 100 potency) became a liability for DRG when compared to MNK and esp NIN at the time. T11 being a prime example esp on last phase where the if the boss does (and will) turns around for nerve gas and the DRG is tethered, the rear and flank positional will be out of reach.

    Having a strict positional does shoot yourself in the leg when it comes to designing fights. If it ends up becoming a problem, X class isn't feasible and gets benched, if not be severely underperforming compared to other classes.
    This x1000.
    (1)

  7. #387
    Player
    Arkenne's Avatar
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    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Dante_V View Post
    Enmity Control Banzai!
    Banzai! Indeed...

    I mean... Ninja has close to none defensive skill. What a better way to defend yourself than to make other eat punches for you?! I totally like the idea :v
    (3)

  8. #388
    Player
    Pandan_1's Avatar
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    Jul 2014
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    Character
    Edea Dim
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    Cactuar
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    Lancer Lv 50
    Quote Originally Posted by Dante_V View Post
    The old positionals for dragoon disabled the combo. It wasn't hard so much as frustrating especially in certain fights where you didn't have access to get the proc. Just because someone doesn't like a bad design choice =/= hating gameplay.

    Why do people strawman so much?
    Strawman? do you know what that means?
    (1)

  9. #389
    Player
    RiceisNice's Avatar
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    Flo Fyloord
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    Famfrit
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    Machinist Lv 80
    Quote Originally Posted by Pandan_1 View Post
    Strawman? do you know what that means?
    Taking a statement to a different/wrong context. In your case, getting rid of strict positionals is dumbing the game. No one is asking for that (dumbing down the game), but at the same time hard positionals like that can really bite you in the ass when it comes to certain fight mechanics. Classes either end up being ineffective compared to others or the fight needs to be designed with that in mind.
    (2)
    ____________________

  10. #390
    Player
    Pandan_1's Avatar
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    Character
    Edea Dim
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by RiceisNice View Post
    Taking a statement to a different/wrong context. In your case, getting rid of strict positionals is dumbing the game. No one is asking for that (dumbing down the game), but at the same time hard positionals like that can really bite you in the ass when it comes to certain fight mechanics. Classes either end up being ineffective compared to others or the fight needs to be designed with that in mind.
    I know what a strawman means. He's using it incorrectly is what I was getting at.
    I've played plenty of MMOs to see a trend of people wanting to dumb down the game. Difficulty can be fun.
    (0)

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