Not for the Warrior changes, no. The biggest buff on that list was the fact that Paladins finally have a separate combo.
Not for the Warrior changes, no. The biggest buff on that list was the fact that Paladins finally have a separate combo.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway
Oh, I was actually just saying the TP Cost on the new skill better be low if they leave Riot Blade's TP Cost the same, not even really talking about the number of combo chains. Just saying that RoH(70FB>60SB>60RoH) shouldn't cost less than the new combo(70>80>50+), that I'm hoping the new combo is (70FB>80RB>40new) or (70FB>60RB>60new). Just speculation and wishing
Both the PLD and WAR new stuff looks cool and I am really interested to see how they work, particularly the new WAR stance and how the new party-centric abilities and buffs like Divine Veil will function in actual play scenarios especially in df pug groups.
Also very curious to see what kind of party buff type stuff DRK gets. WAR is offensive, they are giving PLD defensive, so then what for DRK? The party dynamics for tank jobs will be very interesting in HW.
I believe they said DRK will get a tank stance, which does not consume mana, and a DPS stance which does.
Until SE says otherwise, expect "nothing".@Kiroh
That's not what I meant, I know DRK will have a tank and dps stance. I was talking about party/raid buffs. WAR has the "enemy takes more slashing damage" debuff, which is functionally an offensive party/raid buff as it increases damage output of the raid. They stated that they will be doing something to PLD (maybe its Divine Veil?) so that they can buff the defense of the party/raid. That leads me to what I was wondering, what kind of party/raid buff type of stuff will DRK get? Will it be offensive focused like WAR or defensive like PLD or something else entirely and how will that effect the party dynamics of different tank combinations.
Last edited by Kiroh; 05-22-2015 at 06:31 AM.
@Kiroh
That's not what I meant, I know DRK will have a tank and dps stance. I was talking about party/raid buffs. WAR has the "enemy takes more slashing damage" debuff, which is functionally an offensive party/raid buff as it increases damage output of the raid. They stated that they will be doing something to PLD (maybe its Divine Veil?) so that they can buff the defense of the party/raid. That leads me to what I was wondering, what kind of party/raid buff type of stuff will DRK get? Will it be offensive focused like WAR or defensive like PLD or something else entirely and how will that effect the party dynamics of different tank combinations.
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