I totally agree there.I wonder.
If BRD stays at the same efficiency compared to other DPS without using this new song as it is now, and the new song helps us boost that DPS, then it's good.
If they make it so that BRD *has* to use this new song frequently to be as effective as they are today, it's a huge nerf and will make tons of BRDs switch classes.
I doubt any BRD picked up the class to stand around and deal with cast bars - that's what BLM is there for.
Greetings,
If you move... AT ALL... the effect disappears. This seems like a seriously situational skill at best. The bonus damage would have to be very significant for me to give up my mobility, auto-attacks and attack speed just to use a handful of skills with long charge times.
I'll reserve judgement until I've had a play with it, but I'm not thrilled by the immediate prospects yet.Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.
We have updated our post with the correct information in the digest thread here.
Tony "Zhexos" Caraway - Community Team
Praise be to the bomb for it's scorching clarity is brightest in all the land!We have updated our post with the correct information in the digest thread here.
cool , thats what i have been asking for , a butt that let me do more dmg in exchange for being able to move and dps ! , our gameplay will be like a "caster" with that buff but i dont mind :3
now the animation ....:S , why dont use a full animation of picking arrow puting it on the string and charging the shot instead of being stuck picking the arrow from quiver? D:
Oh wow, i didn't expect my emo rant to make a community team member to post and clarify this mechanic a bit.... I should do this more often. Still, i'm eating salt because i'm not sure i like this mechanic or not >.<Greetings,
Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.
We have updated our post with the correct information in the digest thread here.
Thank you for the clarification Zhexos. I was stoked before and now i am thrilled!...Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.
We have updated our post with the correct information in the digest thread here.
0.0 I didn't think a community team member would post. It's really cool that it is clarified though, since that actually does make the song viable since it will allow you to make the slight movements needed in a movement critical fight without having to recast your bard song. That makes this a whole lot better than I originally thought it was, lol.Greetings,
Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.
We have updated our post with the correct information in the digest thread here.
Following Zhexos's update... good bye clip-less Bloodletter unless the cast times are significantly shorter than the GCDs. Same with the other many oGCDs and the weaving thereof, which used to be the difference between an optimal and non-optimal bard apart from CD-immediacy and minimizing song-dps-costs.Greetings,
Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.
We have updated our post with the correct information in the digest thread here.
Well, in that case that really does change things up a bit. I'm much more stoked for this upcoming skill with this knowledge. Thanks for clearing up the confusion! That'll give us some great options in combat, but I'm still very curious to see just how much the damage is increased considering we're sacrificing our auto attacks and speed. It might have been sidewinder, which was also mentioned during the Live Letter. It's possible that they've altered the affect of Barrage but you'd think that would be something they'd have mentioned considering they went over the other major changes.
Last edited by Lemuria; 05-22-2015 at 03:55 PM.
That's good news.Greetings,
Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.
We have updated our post with the correct information in the digest thread here.
But I wonder if people are forgetting though it is not just an addition of cast timers or loss of auto-attack plus loss of the benefits on actions when move since it is not like the rest of the group won't want other bard dps 'debuff' songs played offsetting the dps boost so I wonder how those debuffs will impact the buff in actual hard content playing given party will still want you playing mages ballad or paeons sometimes which both reduce the WM to just a 5% buff down from 20% etc.
What I am going to be paying close attention to is keeping eye out for videos measuring the impact of playing it vs not playing in multiple hard content trials, raids and dungeons stat wise. Any target dummy testing and theory-crafting of damage output is completely worthless in measuring the viability and impact on dps of this skill. I have a feeling it will be very far from a 'substantial' or 'high' dps boost in most latter game content and at best due to the complexity SE is going to place in that contents fight mechanics and the reality of party composition/difficulty of fights requiring use of other dps debuff songs at same time...that the dps boost while playing will be microscopic.
Last edited by Snugglebutt; 06-22-2015 at 03:25 AM.
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