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Thread: RIP Bard

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  1. #1
    Player
    Yoruichi4478's Avatar
    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    385
    Character
    Kya Purrcy
    World
    Hyperion
    Main Class
    Bard Lv 80
    Quote Originally Posted by Riepah View Post
    I wonder.

    If BRD stays at the same efficiency compared to other DPS without using this new song as it is now, and the new song helps us boost that DPS, then it's good.
    If they make it so that BRD *has* to use this new song frequently to be as effective as they are today, it's a huge nerf and will make tons of BRDs switch classes.

    I doubt any BRD picked up the class to stand around and deal with cast bars - that's what BLM is there for.
    I totally agree there.
    (5)

  2. #2
    Community Rep Zhexos's Avatar
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    Apr 2015
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    346
    Greetings,

    Quote Originally Posted by Lemuria View Post
    If you move... AT ALL... the effect disappears. This seems like a seriously situational skill at best. The bonus damage would have to be very significant for me to give up my mobility, auto-attacks and attack speed just to use a handful of skills with long charge times.

    I'll reserve judgement until I've had a play with it, but I'm not thrilled by the immediate prospects yet.
    Quote Originally Posted by Seifa View Post
    Wow, i didn't understand that Minuet disappears if you move, i understood that you lose the cast time of the spell, obviously. This is just a clunky mechanic for the sake of being clunky. The prospect of playing a physical BLM isn't appealing at all.......
    Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.

    We have updated our post with the correct information in the digest thread here.
    (62)
    Tony "Zhexos" Caraway - Community Team

  3. #3
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Zhexos View Post
    We have updated our post with the correct information in the digest thread here.
    Praise be to the bomb for it's scorching clarity is brightest in all the land!
    (11)

  4. #4
    Player
    Warlyx's Avatar
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    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    cool , thats what i have been asking for , a butt that let me do more dmg in exchange for being able to move and dps ! , our gameplay will be like a "caster" with that buff but i dont mind :3

    now the animation ....:S , why dont use a full animation of picking arrow puting it on the string and charging the shot instead of being stuck picking the arrow from quiver? D:
    (1)

  5. #5
    Player
    Seifa's Avatar
    Join Date
    Nov 2014
    Posts
    29
    Character
    Seifa Chante
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Quote Originally Posted by Zhexos View Post
    Greetings,


    Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.

    We have updated our post with the correct information in the digest thread here.
    Oh wow, i didn't expect my emo rant to make a community team member to post and clarify this mechanic a bit.... I should do this more often. Still, i'm eating salt because i'm not sure i like this mechanic or not >.<
    (4)

  6. #6
    Player
    Spiritreaver1217's Avatar
    Join Date
    Jul 2014
    Posts
    115
    Character
    Spiritreaver E'kenere
    World
    Diabolos
    Main Class
    Rogue Lv 50
    Quote Originally Posted by Zhexos View Post
    ...Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.

    We have updated our post with the correct information in the digest thread here.
    Thank you for the clarification Zhexos. I was stoked before and now i am thrilled!
    (0)

  7. #7
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Zhexos View Post
    Greetings,





    Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.

    We have updated our post with the correct information in the digest thread here.
    0.0 I didn't think a community team member would post. It's really cool that it is clarified though, since that actually does make the song viable since it will allow you to make the slight movements needed in a movement critical fight without having to recast your bard song. That makes this a whole lot better than I originally thought it was, lol.
    (1)

  8. #8
    Player
    Shurrikhan's Avatar
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    Sep 2011
    Posts
    12,812
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Zhexos View Post
    Greetings,





    Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.

    We have updated our post with the correct information in the digest thread here.
    Following Zhexos's update... good bye clip-less Bloodletter unless the cast times are significantly shorter than the GCDs. Same with the other many oGCDs and the weaving thereof, which used to be the difference between an optimal and non-optimal bard apart from CD-immediacy and minimizing song-dps-costs.
    (2)

  9. #9
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Zhexos View Post
    Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted..
    Well, in that case that really does change things up a bit. I'm much more stoked for this upcoming skill with this knowledge. Thanks for clearing up the confusion! That'll give us some great options in combat, but I'm still very curious to see just how much the damage is increased considering we're sacrificing our auto attacks and speed.
    Quote Originally Posted by Inferiae View Post
    So, I think I see a different Bloodletter, with two hits. But after that, is that Barrage? Since we can't auto attack with the song up, would make sense if Barrage behaved differently with the song.

    They both may be new and different skills, though.
    It might have been sidewinder, which was also mentioned during the Live Letter. It's possible that they've altered the affect of Barrage but you'd think that would be something they'd have mentioned considering they went over the other major changes.
    (0)
    Last edited by Lemuria; 05-22-2015 at 03:55 PM.

  10. #10
    Player

    Join Date
    Oct 2011
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    1,561
    Quote Originally Posted by Zhexos View Post
    Greetings,

    Actually the effect from Wanderer's Minuet does not disappear when you move, this is our mistake, and we apologize for the confusion. It is as Seifa mentioned, that if you move while using your actions, then that action will be interrupted.

    We have updated our post with the correct information in the digest thread here.
    That's good news.

    But I wonder if people are forgetting though it is not just an addition of cast timers or loss of auto-attack plus loss of the benefits on actions when move since it is not like the rest of the group won't want other bard dps 'debuff' songs played offsetting the dps boost so I wonder how those debuffs will impact the buff in actual hard content playing given party will still want you playing mages ballad or paeons sometimes which both reduce the WM to just a 5% buff down from 20% etc.

    What I am going to be paying close attention to is keeping eye out for videos measuring the impact of playing it vs not playing in multiple hard content trials, raids and dungeons stat wise. Any target dummy testing and theory-crafting of damage output is completely worthless in measuring the viability and impact on dps of this skill. I have a feeling it will be very far from a 'substantial' or 'high' dps boost in most latter game content and at best due to the complexity SE is going to place in that contents fight mechanics and the reality of party composition/difficulty of fights requiring use of other dps debuff songs at same time...that the dps boost while playing will be microscopic.
    (0)
    Last edited by Snugglebutt; 06-22-2015 at 03:25 AM.

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