But... But... They have an attachment you can use to... shock and horror - make you stand still and... charge your attacks for more damage!Unlikely. Just because they slap a fancy name with a dark theme on a tank job is not going to make me prefer tank jobs over DPS jobs. Not to mention they are introducing a ranged job, that shoots things, with the ability to nearly freely move around as Bards do.. So yeah, I'll be trying Machinist.
Last edited by SongJoohee; 05-23-2015 at 07:47 PM.
Well played. Well played indeed.Unlikely. Just because they slap a fancy name with a dark theme on a tank job is not going to make me prefer tank jobs over DPS jobs. Not to mention they are introducing a ranged job, that shoots things, with the ability to nearly freely move around as Bards do.. So yeah, I'll be trying Machinist.
Bard is my current main class for two reasons: it's rotation is based on priority and procs and it's the only job that isn't completely crippled by the amount of combat lag I have. Sometimes the red aoe indicator merely flashes just before the hit happens. Sometimes if I focus on the enemies' cast bars, the casts end before reaching the end of the cast bar. Essentially I have less time to react than other people and that often leads to me tanking the floor or taking unnecessary damage. (Yes I'm working on solving the lag.) Playing bard allows me to run around, leaving trails of aoe circles/rectangles behind me without getting hit by any of them. Just some perspective on why you see some bards running like crazy. :P
I will probably end up not using Minuet in certain content but at the same time I'm happy it will become an option for my fellow bards. Machinist sounds very interesting and I hope it's not a complete turret like BLM.
Last edited by Reinha; 05-23-2015 at 09:18 PM.
Work a little bit harder? No, that's not our issue. If they wanted to add a new dynamic to our class they could have very well done something other than shoving an entirely different playstyle on us. ESPECIALLY a playstyle that some of us chose Bard to avoid. Sorry, but I loathe casting times, they suck. The very idea that they're are just pinning casting times on us if we're gonna parse better DPS is bull.
And on another note, Bloodletter is a big deal for Bards. So yeah, not sure where to put OGCD stuff is aggravating too. Also negating Auto Attacks also negates a cooldown we have. So as far as it goes right now a good deal of our kit just gets jacked up just so we can play pretend-caster.
Wouldn't the inclusion of attachments to the Machinist skillset that require standing still to be better create the same issue that you have with the Bard adjustments? Is your issue with the lack of free movement and the positive gains from strategically not moving to do more damage or is it with the fact that 51-60 adds to the established Brd mechanics from 1-50?The sole reason I play Bard is because it's the only job that can freely move around while doing it's job.
If this is some extra thing that I can decide if I will use or not..cool.
If it undeniably makes you better than a Bard that DOESN'T use this skill and everyone will get mad at me for not using it then.. I guess I don't have a main job anymore. Maybe Botanist. /sigh..
Last edited by Omegakiyohime; 05-23-2015 at 10:07 PM.
Yes, Bards do have a firmly established way of being played, but given your argument it doesn't look like you know what that is, either. The majority of a Bard's non-archer based abilities are, oddly enough, related to songs. Thus, it's firmly established that you are a support role. If all you care about is damage output, then you're not being a very good Bard. Oh, wait, Square just introduced a song that's all about the damage output! Hurray, Heavensward lets you play Bard how you want! Oh, wait...
I am sorta getting the feeling people think I am opposed to jobs that have to move or use casting timers. /shrugs
Oh and Bards play songs? No way!Hint: Sarcasm. By the way, playing a song has rooted us into place for a while in the past, and I have survived. Go figure.
Would you all just try to relax and wait until the expansion pack comes out? o.o Speculation is nice and all but all I thought was "I might not like it." and ya'll freaked out. Keep it together man, keep it together...
I think that the supportive role of the bard right now is an important part of being bard, with the inclusion of the machinist that will play a supportive role too it could feel like that people don't need a bard if they already have a machinist in the party
That new song will make that if you don't need to play a supportive rol then you can play a more damage dealing rol
something like: "Don't you need my songs?, then I will be a turret"
>Their Support aspect is only really limited to progression (ballad) or prolonged fights...in which monks are already getting their own means of TP restoration.
>We don't even know how much Minuet is supposed to increase, along side every other class getting new tools. Is this supposed to be a new meta and our dps would still be a little bit lower in comparison, assuming perfect circumstances? Would our overall dps actually be relatively lower compared to now if we were to not utilize minuet at all? Thinking that it's an "option" to increase our dps is just as bad of a assumption as it not being good, when it could be a mandatory part of the class for all we know.
Not to mention, it's using a goddamn song to change how we shoot arrows. I'm all for a turret mode, but aesthetics to me has always been the weakest point for bard, one of the reasons why I'm changing to machinist.
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