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Thread: RIP summoner

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  1. #1
    Player
    Senliten's Avatar
    Join Date
    Nov 2013
    Posts
    203
    Character
    Senliten Solstice
    World
    Coeurl
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Valoiz View Post
    Why ppl keep saying this?
    Mainly is in relation to end game. All 3 have a nice benefit for open world/dungeons tho. Just not when it comes to the likes of end game progression.
    (1)

  2. #2
    Player
    Valoiz's Avatar
    Join Date
    Aug 2013
    Posts
    191
    Character
    Valoiz Valentine
    World
    Goblin
    Main Class
    Astrologian Lv 74
    Quote Originally Posted by Senliten View Post
    Mainly is in relation to end game. All 3 have a nice benefit for open world/dungeons tho. Just not when it comes to the likes of end game progression.
    Still no idea, i do endgame and usually Garuda T11 (magic dmg to the cube- help me keep DoTs up while i am dodging and stuff)-12 (Better to kill adds and keep DoTs up) and Ifrit T10 (more DPS and kill small groups of adds (2)) -t13 (more DPS)

    Both work fine for me.
    (1)