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Thread: RIP summoner

  1. #71
    Player
    Tayolynn's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    230
    Character
    Tayolynn Medfazyre
    World
    Siren
    Main Class
    Bard Lv 72
    While I am quite disappointed and sad that they're not releasing new egi's through HW release, I'm liking the improvement on the summoner themselves. Summoners get new skills is a good thing, but the bad thing is that they sacrificed new egis for it, instead of having both. Imo, bad because lore wise, as it doesn't quite show the progress of the summoner's summoning capability, in manifesting primal's essence they face and overpower, at least with Leviathan and Ramuh. Shiva was a questionable case, since her being questioned as fitting the primal title may or may not allow us to manifest her essence into an egi. Irregardless, this is bitter sweet news.

    Although, if they delay any further, they're only digging their graves even deeper by raising the bar THAT much, meaning that if they're putting off new egi's this long, there better be super-awesome-leave-you-breathless improvements when they are released, like an all egi combination skill/limit break. SE better get in their heads that if they delay new egi's, they better make the release of new egi's worth the wait AND delay, after having the original primals released for so long (Leviathan in Through the Maelstrom and Ramuh in Defenders of Eorzea).

    Edit: Actually, do egi's get new skills? Or did just the summoner have new skills...
    (1)
    Last edited by Tayolynn; 05-22-2015 at 05:07 AM.

  2. #72
    Player
    ThirdKeyOfSun's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Writ Mo'gi
    World
    Lamia
    Main Class
    Dancer Lv 66
    Truth be told, as long as they do indeed allow us to "skin" the summoning types (melee, caster, tank) to be a different same type Egi/Carbuncle I think I am fairly okay with all of this.

    Granted I am assuming they might add small visual differences to the pet abilities to go with said skins (with same potency and effect of course) but with skins, an expanded and more finely tuned pet role and Akh Morn I do think I can continue to look forward to and enjoy Heavensward as a summoner main.
    (2)
    Last edited by ThirdKeyOfSun; 05-22-2015 at 05:34 AM.
    Currently Playing: Blue Revolver

  3. #73
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by TheFatHousecat View Post
    And that is, in fact, literally what they are. You just don't like the particulars of how they deal damage or what their damage-dealing looks like.
    Wait, pets do damage now? Stop the press, this is the first time I've heard of that!

    Truth be told though, our pets deal only a third of the overall damage. Most of it is from DoTs and abilities like Fester. Their low recast times and their relatively weak damage will not make them contenders for MVP.
    (4)

  4. #74
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    What gets me is people are arguing to someone who wants a summoner to actually be just that...and not a DoT hero.
    It's like a crazy idea or something. New skills do look cool, won't lie lol.
    (5)

  5. #75
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Galand View Post
    Summoners should be summoners who use their "pets" to deal damage, not be a simple poison mage with lame mechanics that don't flow together correctly.

    Don't tell me people decided to play their job randomly and just stuck with it, they did so with a pre-concieved notion of what that job does historically.
    Summoner summon Bahamut's head, Bahamut's head do his attack and vanish. Don't sound this like the classic Summoners (without the 5 minute cutscenes) ? Summoners don't need pets, just something to summon.
    (2)

  6. #76
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i think the point was, why add new egi that fit the same role than the previous one. it's not like in FF11 or the other FF where one summons have one skill. here the summon have more skill and it seems with heavenward will get far more skill.

    i think the idea to add skin that can be chosen later is the right solution. and more important will offer to the summoner the posibility to customize him play style, since you will choose the skin of your egi. maybe something like:
    - you don't like ifrit-egi, use leviathan-egi instead
    - you don't like garuda-egi, use Ramuh-egi
    - you don't like titan-egi, use shivah-egi

    or some stuff like this.

    Quote Originally Posted by Felis View Post
    Summoner summon Bahamut's head, Bahamut's head do his attack and vanish. Don't sound this like the classic Summoners (without the 5 minute cutscenes) ? Summoners don't need pets, just something to summon.
    tell me in what it's different of what do a black mage? instead to see the black mage cast the fire ball you will have a head of bahamut shooting this fireball, in the end is simple a visual change, that not different of what do the blackmage.

    it's like i have said before, a summoning jobs like in other FF, is only a black mage with different animation. the spell have the same function and same effect, only a different visual.
    (1)

  7. #77
    Player
    Arkann's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    127
    Character
    Yosuke Hanamura
    World
    Moogle
    Main Class
    Arcanist Lv 60
    I was disappointed at first to hear that we won't have new "real" summons, but changing our current Egis' looks will make the trick for me. Actually it's almost the same thing... No need to have a thousand Egis with a thousand different abilities (especially in a game where you pretty much have to stick to an optimal rotation and not stray from it).

    I'm very satisfied with the new Tri-Disaster, that will considerably speed-up the way we handle adds. Now maybe they'll still be alive when we're done casting our 3rd DoT on one of them (always THE one the other DPS will decide to kill 1st, thus totally wasting our time... ).

    I'm not sure I understood how Bahamut Transe stacks will work. Basically, we use Aetherflow, consume our 3 stacks, then use Bahamut Transe, which will add stacks just like Aetherflows does, and these stacks will be consumed to cast new abilities ? And then back to Aetherflow ?

    Sounds like a lot of fun ! Chain-casting Ruin gets old real quick.
    (3)
    Last edited by Arkann; 05-22-2015 at 05:16 AM.

  8. #78
    Player
    Miitan's Avatar
    Join Date
    Aug 2013
    Posts
    277
    Character
    Puchichi Puchi
    World
    Odin
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Mugiawara View Post
    Not have new Pet's...
    A summoner without new summons...o.o;;
    Boggles my mind. I dunno what a Summoner is anymore.
    There are no summoners in FFXIV, just rebadged Warlocks from WoW.
    (7)

  9. #79
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by silentwindfr View Post
    tell me in what it's different of what do a black mage? instead to see the black mage cast the fire ball you will have a head of bahamut shooting this fireball, in the end is simple a visual change, that not different of what do the blackmage.
    Exactly what classic summoners were. Just look at Rydia in FF IV.
    (3)

  10. #80
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by silentwindfr View Post
    tell me in what it's different of what do a black mage? instead to see the black mage cast the fire ball you will have a head of bahamut shooting this fireball, in the end is simple a visual change, that not different of what do the blackmage.

    it's like i have said before, a summoning jobs like in other FF, is only a black mage with different animation. the spell have the same function and same effect, only a different visual.
    It's also about the method of attack. Blm personally shaped the aether to create the effect where the summoner only knows how to bring forth a beast to do it.
    (0)

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