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  1. #21
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Keylus View Post
    YOU HAVE STANCE DANCE! AND YOU HAVE STANCE DANCE! EVERYONE HAVE STANCE DANCE!!!!
    look..

    We can [Stance]dance if we want to
    We can leave your friends behind
    Cause your friends don't [Stance]dance
    And if they don't [Stance]dance
    Well they're no friends of mine
    (19)
    HeavensWard theme song lyrics:

    - "We can [Stance]dance if we want to
    We can leave your friends behind
    Cause your friends don't [Stance]dance
    And if they don't [Stance]dance
    Well they're no friends of mine"

  2. #22
    Player
    Imoye's Avatar
    Join Date
    Sep 2013
    Posts
    285
    Character
    Onywen Fraelia
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    If you look at WoW, basically everyone's complaining that the game has become too easy and stripped off any complexity. So I definitely think creating more complex rotations in the way to go. It's really not hard at all though, so it kind of makes you question the type of player who would complain about it.
    (5)

  3. #23
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    i imagine HW as the 1.0 whe should have gotten on release. 2.0 help easy the curve for new comers to the FF rpg and MMO genre and now that they have been playing for a while they are ready for the real thing!.
    (2)
    HeavensWard theme song lyrics:

    - "We can [Stance]dance if we want to
    We can leave your friends behind
    Cause your friends don't [Stance]dance
    And if they don't [Stance]dance
    Well they're no friends of mine"

  4. #24
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    It will be the same as it is now. People who don't do the optimal rotation will do less dps. Nothing will change in HW.
    (5)

  5. #25
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Im more worried as of how will I set my keys :v
    (11)

  6. #26
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Arkenne View Post
    Im more worried as of how will I set my keys :v
    Brb, gonna go buy a 10+ button mouse for all of these extra abilities...well, either that or grow another arm
    (3)

  7. #27
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Yea with my xbox controller that I use for my pc there is only so many buttons you can set. They must want us to constantly change pages or something which is kind of annoying to do.
    (3)

  8. #28
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Allyrion View Post
    I'm personally happy about the added positioning....
    while the live letter Yoshida did said it that it was feeling too easy and was needed to make position part of the ninja, i'm ok with this, but like said, the cycl is already one of the heavier and the less fluid of the whole game. we do have the most input, the most crancky with duration of the dot and the mudra lag that make it wierd sometimes.

    where with the other you can put a normal cycle that will repeat after 10-15 input max, with the ninja it's not stable before 30 input. your cycle need to take in consideration 3 ninjutsu, only this give use around 12 input and it's a cycle of 60 second. actually it's not true, it's two cycle that collide with each other, we do have the weaponskill from the rogue and the ninjutsu from the ninja. you can make it work, but in the end with the mudra lag, it's impossible to make a clear cycle like other class. often i'm forced to either drop one ninjutsu or break a combo for put back a dot.

    the reason? the two dot we have have different timer:
    -mutilate for 30 sec (with passive)
    -shadowfang for 18 sec.

    we tend to get close of 2 second for the gcd, but we are never at this.... meaning get to that point to keep the two dot up, plus the mudra lag make the whole stuff a pain! into this, they want to add position, when our mind need to remember which mudra we did launch and where we are into the cycle, it's stupid! it's the easy way to add more complexity to the ninja. instead to give us acces to new weaponskill and give more utility to the whole ninjutsu (outside of suiton/huton/raiton) for make the whole cycle more fluid.... they did decide that we need to be like the other dps and add position. when it was one of the particularity of the rogue. a lot of the other class did complain that it was unfair, but they never mention all the trouble about the mudra lag or the cycle that is a pain to make work.

    personally i will have add more ninjutsu and who know reduce the timer for make it part of the whole cycle, make the two set of power work together, not against each other. like add ninjutsu that can be added into combo, indeed it will have become complex, but by using this wisely it will have give far more deepth than positioning.

    ps: another point extremely important, positioning only work in group, when the monster is looking at you it's pointless. and when the monster run around, it's the same, you don't have the monster always to one point waiting to be backstab...
    (2)

  9. #29
    Player
    Valnen's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    13
    Character
    Aeditha Vielle
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    My cross bars are nearly full as is on some jobs. I don't think adding a bunch of new abilities without pruning any was very smart, personally =/.

    In the live letter it showed Yoshida needing to change pages on his hotbar to effectively play his Black Mage. I'm not really happy about that at all. 32 bindings should be more than enough for any job. Requiring more than that is just too much, unless they change the UI so that stances automatically switch your action bars for you.
    (5)
    Last edited by Valnen; 05-22-2015 at 09:24 AM.

  10. #30
    Player
    BHGlobbd's Avatar
    Join Date
    Mar 2015
    Location
    Othard
    Posts
    161
    Character
    Franz D'epinay
    World
    Hyperion
    Main Class
    Black Mage Lv 51
    How ever will new players learn these new rotations!? Remember the days back in 2.0 where everyone already knew the rotations before they even played the game, it's not like PLAYING the class allows you to learn it or whatever.
    *rolls eyes*
    (11)

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