But, as a White Mage, it pains me to see parties go through phases so differently because of lack of DPS.
The example I'll give you is T9, which I'm currently trying to clear with my static and since we're still forming, we've been doing PF parties (I know, I know, I shouldn't expect much of random people) and on some parties, we don't even see the first divebombs, the phase switches faster than that, while on others, we get 4 meteors, even with both healers helping the dps between beaks. I know that this is the way the fight is designed, but that's not my concern. The problem is that these people are doing a shit job and they don't know or care about it, but they're still dragging the party down because there's no way to tell if they're doing good or bad, unlike healers and tanks, which are obvious to see.
So, my question is: Without parsers, since they're illegal and to be honest they're not that clarifying, how could we make this better? Do you think some kind of scoreboard like the PvP ones would work? As in, total damage after the fight ends?
What does everyone think? Because, I don't wanna use parsers, but I don't wanna carry people either.