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  1. #31
    Player
    Dement's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Dement Drachte
    World
    Coeurl
    Main Class
    Warrior Lv 78
    Quote Originally Posted by Pseudopsia View Post
    30 points don't scale with gear. The better gear you get the less impact these extra attributes have.

    Unless we get a significant increase in points when leveling to 60, these extra attributes will become even less meaningful as better gear is introduced to the game.

    For me right now it is a nuisance to remember to assign them as I level.
    Not putting them in everytime one becomes available is one thing. Not putting them in ever, even in one lump sum when you're 48-50, is another beast entirely. Even with the scaling, there's no reason at all not to assign them.
    (0)

  2. #32
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Malevicton View Post
    Also @ the people claiming it's better for general-purpose survivability... idk man. 30 vit translates to about 450 hp. So yeah dead dps do 0 dps and all, but if 450 hp is what's keeping you alive then there are other problems that should be addressed. If it works for you then cool, but be cautious about giving that out as general-purpose advice.
    Agreed. When I get punched in the face during a raid, I get punched in the face for thousands of damage.
    (1)

  3. #33
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    They feel extremely pointless, very few classes might mix 1 or 2 stat points into something else for some reason but they are almost always entirely dumped into one stat since half the stats are always useless for you anyways.
    (0)

  4. #34
    Player
    Raeletta's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Raeletta Delqit
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Callinon View Post
    Agreed. When I get punched in the face during a raid, I get punched in the face for thousands of damage.
    When you get punched by an unavoidable AoE for 6000, and you have 5900HP, you'll wish you had that extra vit. Or a competant scholar, but even competent scholars can't mitigate damage they don't know is coming.
    (0)

  5. #35
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Sch smn are the only poor sods that really have to change it often since you can't do both mind and int. Sucks to be them.

    Blm occasionally drop a couple points in pie for mana thresholds for smoother fire rotation.

    Tanks swap vit and str as they gear up in progression content to meet hp thresholds.(also swap around for pvp)

    Poor raiders sometimes put stats in vit for hp thresholds if they can't afford melded accessories.

    Some healers put vit for pvp and be really frigging hard to kill.

    Those are the only good reasons I've ever heard or done.
    (0)

  6. #36
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Raeletta View Post
    When you get punched by an unavoidable AoE for 6000, and you have 5900HP, you'll wish you had that extra vit. Or a competant scholar, but even competent scholars can't mitigate damage they don't know is coming.
    unavoidable attacks are specifically designed to be survivable without the extra vit, though (assuming average gear, if you're in hardcore progression then it becomes an entirely different conversation involving crafted gear). In theory, sure, but the number of situations where an unavoidable attack will knock a non-tank under 450 without killing them are effectively 0. That's another important part: you're only giving yourself a 450 hp window, which is very specific. The odds of you getting overkilled by something within that margin is very small.

    So if you feel you've run into a specific situation (like gigaflare or terraflare during progression or something) then I wouldn't judge someone for switching to vit, even though I'd go a different route myself. But if we're still talking about general situations, then the extra main stat will be useful far more often than the health.
    (0)
    When in doubt, assume sarcasm

  7. #37
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Raeletta View Post
    When you get punched by an unavoidable AoE for 6000, and you have 5900HP, you'll wish you had that extra vit. Or a competant scholar, but even competent scholars can't mitigate damage they don't know is coming.
    Then meld one accessory with your BiS stats and add some VIT in there. You should never compromise your main stat for survivability unless you're a) progressing through difficult content, b) have a solo gear set, or c) you over gear the content and you're trying something new (tanking as a dps, mrd going full STR, whm in full VIT spamming med 2).
    (0)

  8. #38
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    The only time I did was back during the first few months of ARR, on WHM. Went full VIT at first for safety, then as my gear got better I flipped it all over to MND. The VIT was also a bit of a holdover from 1.0, when the stat buffed enhancing magic(SS and Regen) and I had stacked a lot of it for that(combined with the earth/VIT jewelry also increasing the damage of Stone and Stonega).
    (0)

  9. #39
    Player
    aerialrave's Avatar
    Join Date
    Mar 2015
    Posts
    274
    Character
    Jessie Belle
    World
    Balmung
    Main Class
    Machinist Lv 60
    It feels useless because in the grand scheme of things, 30 points is fairly negligible.
    Also, most jobs just take it all into their main stat.
    But there is definitely room for experimentation.

    As mentioned VIT can pretty much go on every character. You could make arguments about how non-tanks should be avoiding damage as much as possible, and healers will take care of the rest. You could also argue for tanks putting STR when they're geared up enough to know they can survive without all that extra HP from VIT. But these arguments are for PvE and it's hard to argue against having VIT in PvP. VIT really does help every class against Raw Destruction and Cometeor spam.

    There are also other things to try out and experiment that I rarely see talked about. You could put PIE on healers which will help in long fights. You could also put PIE on a BRD to make songs last longer. There is also the problem of the SMN/SCH dilemma where they share the same stat allocation but would benefit from different stats. It's rumoured this will be addressed with the expansion but we haven't been given any specific details about it yet.

    Restat item is fairly cheap and stacks to 99 so it's not all that strange to be changing them around every so often.
    (0)

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