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  1. #1
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Square Enix could pull one page from PSO2...

    Dynamic dungeon parties. For those of you have never played PSO2, some of the dungeon instances work like this:

    You enter with your party, and the first 20% of the dungeon you are in is your instance, when you get to the "center" of the dungeon, your party and any of the other parties are dynamically connected to a larger instance with a larger boss or a "eliminate all the monsters" type of instance, and then the last 20% still leads to your instanced boss room.

    Sometimes you will enter and there will simply not be other parties. How it works as I've ever been able to play is that you don't really know if it's other players or AI players. Incidentally, PSO2 lets you pull AI versions of your friends into your prep instances (that's also where you end up when you "die") , so that does solve the need for additional players that are missing, but AI players only really provide a baseline role, not something you can speedpull with.
    (0)

  2. #2
    Player
    RylaiBluecrow's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    87
    Character
    Snow Requiescat
    World
    Siren
    Main Class
    Pugilist Lv 60
    To all the people yelling why aren't you playing single player games then?

    Umm because i like games... in general...?
    (4)
    Life becomes death becomes new life. As it should be.

  3. #3
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by RylaiBluecrow View Post
    To all the people yelling why aren't you playing single player games then?

    Umm because i like games... in general...?
    They should read this article here

    Most are guided by fear, thats why denying anything that does not fit into their world view...

    I am from the old "Neverwinter Nights" generation and love to play the divinity games. However, maybe new genreation players are more social than we were with our MUDs and TableTop games... *sigh*

    @Xatsh:
    Ignoring definitions doesnt make it truth...
    The words used are in its origin what was back then system default...
    It was needed to differ between normal multiplayer (LAN), massively multiplayer (WAN) and massively online multiplayer (internet).
    (1)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  4. #4
    Player
    Teppie's Avatar
    Join Date
    Aug 2013
    Location
    I can type anything
    Posts
    299
    Character
    Queen Tepe
    World
    Hyperion
    Main Class
    Conjurer Lv 90
    Why not just make main scenario events include a 10-20 minute solo dungeon, just a side little fun thing like what we already have to sort of immerse yourself in the plot more.
    (0)

  5. #5
    Player
    Akuryu's Avatar
    Join Date
    Jul 2014
    Posts
    168
    Character
    Aku Ryu
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Teppie View Post
    Why not just make main scenario events include a 10-20 minute solo dungeon, just a side little fun thing like what we already have to sort of immerse yourself in the plot more.
    Development resources are finite. If the game shifted focus to more single player content, the multiplayer game that we all signed up for will suffer. Developing solo content would take time and effort better spent elsewhere. If the choice is 3 new multiplayer dungeons, or 2 new multiplayer dungeons and a solo dungeon I'll do once then never again, I'll take the 3 multiplayer.

    I'm also going to guess that single player instances would absolutely wreck the instance servers. Know how when a new Zodiac quest comes along, the instance servers slow down due to congestion? Imagine these single player ones piling up. Example: If 1000 people are farming Garuda for light, that's 125 instances of Garuda. If 1000 players are grinding solo dungeons, that's 1000 instances.
    (2)

  6. #6
    Player
    Elusana_Celah's Avatar
    Join Date
    Dec 2014
    Posts
    563
    Character
    N'ico Yazawa
    World
    Twintania
    Main Class
    Arcanist Lv 74
    Sigh. We really really don't want to push MMOs even more into a solo direction. I mean half the reason I got bored with Guild Wars 2 is because all I did in it was solo even the other players in those "fates" or whatever they were called felt like NPCs to me. I am an incredibly social gamer. I love being around other gamers, I love working together with other gamers to achieve a goal. People begging for everything to be solo-able ruins what I enjoy most about MMOs. Ruins what I feel MMOs stand for.

    I also don't think ALL story should be handed out to people without requiring some effort either I'm sorry. Some of the story writing in this game is really great. I mean I worked through all of the coils without being carried and I felt really amazing enjoying that story that I worked hard to obtain.

    Also 99% of all content in the game doesn't require an organized static with raid schedules and crap so cut it out. There's so many things people can do that you can essentially pretend 'organized' raiding doesn't exist. If you don't have time or patience to coordinate with raid schedules and stuff, why is that SE's problem... or our problem? I do have time for that and I enjoy it very much. I've made some amazing friends with this kind of cooperation between players and had some great times.

    Please SE, do NOT allow for solo content unless for story-related dungeons that the players are FORCED to do and only if it becomes too hard for noobs to get groups going due to the content being too far outdated. I do NOT endorse solo content simply because people don't have time or are lazy or horribly anti-social. I DO endorse it as a game design decision for content players are FORCED to run where they may be having difficulties getting groups going due to the content being too old.

    ~ Thanks
    (8)
    Last edited by Elusana_Celah; 05-21-2015 at 10:27 AM.

  7. #7
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    In WoW old content are soloable because there is no lvl sync there (Recently they introduce Timewalking).
    Player can solo for Xmog(Glamor), Mounts or lore (story Content).

    After Warlord of Draenor expansion coming out in World of Warcraft player can use "Looking For Raid" tool (similar with DF Coil) for Highmaul raid, casual player can queue with the normal difficulty for lore or to study the basic mechanic raid there and of course the loot is worse than heroic dungeon but nobody complaint about that.

    For better or epic loot, Hardcore player can go to more harder content like Heroic or mythic Raid which is only available by entering manually from the portal, so if you mess up there mostly people will yell at you "go study to normal raid first them come here".

    Unfortunately here there is nothing like that, normal difficulty already giving a casual or non hardcore player a hard time to complete. When they mess up in DF you mad because wasting your time, but they did not have any other option except that (Same happen with step of faith) and after a while Echo will be added.

    Just give some alternative way for casual player to complete their story, then you can DF without any casual disturb your Coil.
    (0)
    Last edited by nuyu11; 05-21-2015 at 11:23 AM.

  8. #8
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,475
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    This is just my opinion but the older content becomes...its time to allow solo entry, sync removal and completion.

    It all sounds well and good atm keeping things the way they are now, the game is newish.... but 5 yrs from now...7 yrs from now.. I dont want CT, ST ,WOD etc, to still need an entire lolraid group to enter or complete ,I WANT it to be old (as it should be)...forgotten and only needed for glamour gear or helping the occasional new person get through.
    Being able to enter on a whim and farm glamour or as I mentioned help a possible new person get though.

    At one point...in years, it has to become old and irrelevant and therefore, treated as such.

    "This is a multiplayer game" excuse to me is totally ridiculous and a laughable point.

    Sure when content is new and relevant grouping should be necessary !!! But when this content we have now is literally ANCIENT...then do as WOW, Rift, Tera and many others do...allow solo entry /remove lv sync and let the content be what it should be, olddddd ,irrelevant,soloable, farmable.

    (Most of those allow solo entry and have no lv sync from the get go which is actually far better then FFXIV design...but hopefully changing the entry requirements/lv sync removal in the future would be an acceptable step.)

    Agree or disagree that's cool...I personally will never change my opinion on this one.

    The game is still relatively new, SE does watch and at least considers its fan base which is awesome.

    I can only hope they see for themselves that needing a raid group and lv syncing for ...idk, CT or wod in 2-3 years when that content is literally DEAD as a doornail......is foolish and a waste, and will be seen far less often in its current design then if they relaxed entry and sync in the future.

    meh we shall see ♥

    Whether they do or dont, I will accept either, but if they are wise, they will change things in the future to match the state of the game when the time comes.
    (4)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  9. #9
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Can't believe people is still saying this BS about solo playing, it has been part of MMORPGs since the origin of the genre, the fact that this game has no way to gear for a solo (combat wise) player, is a real flaw. People will want to play solo at times, but this doesn't mean they are not interacting with the rest of the players, MMORPGs are living worlds, the moment you login you are part of a society, no matter if you play solo or in a party, your actions will be affecting the world and be affected by it.

    Of course, there are parts that should not have a solo mode, unless they allow you to go overgeared and uncapped, any solo player knows soloing is very restrictive, and if you want to enjoy everything, you should use a party or wait till you can overcome it by force.

    That said, it's about time to implement endgame solo content that allows people to gear without having to play with 3 random players, even if the pace is slower, but no the way beast missions are, gearing with beast missions alone will take 20 times more time than doing plain dungeon runs w/o roulette, it's absolutely ridiculous.
    (2)
    Last edited by Renik; 05-28-2015 at 07:03 PM.

  10. #10
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Renik View Post
    That said, it's about time to implement endgame solo content that allows people to gear without having to play with 3 random players, even if the pace is slower, but no the way beast missions are, gearing with beast missions alone will take 20 times more time than doing plain dungeon runs w/o roulette, it's absolutely ridiculous.
    Already ingame
    It is called Disciples of Hand

    For now you can get ilevel 110 gear with it without doing a party with anyone. In a month higher ilevel will be craftable.
    (0)
    Last edited by Felis; 05-28-2015 at 07:37 PM.

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