Quote Originally Posted by mdha02 View Post
It's not unfair to new people just joining with Heavensward. Because they can go back and do the relic quest. From my understanding all the steps are getting nerfed anyway. So it will give you something to do 50-60. I think it's more unfair to those who have put the time and gil into the relics. People who put millions of Gil into stats on a relic deserve to keep those stats. If you want bonus stats, do a relic. If you don't care for the extra boost then don't worry about it.
Totally agree.

For those using the "it's unfair to new players" card, how is it unfair? It's not.

By that token, it's "unfair" for new players that all of us from 1.0 and 2.0 have all our Jobs to Level 50.

It's "unfair" for new players that all of us that maxed out Crafting have all 50's in Crafting and Penta-Melded Crafting Gear.

It's "unfair" to new players that we start out with Final Coil of Bahamut gear and weapons.

It's "unfair" to new players that we have all of the Primal Mounts and Kirin. And all the Minions.

That argument is ridiculous.

New players are simply that: New. They are welcome to play FF XIV, and start earning / unlocking content, just like we did.

They can *easily* nerf the Relic Quest up until Zeta (simply steps, up the drop rates, reduce Light grinding requirements), and still retain the *feel* of unlocking and earning a Relic Weapon of vast power.

But to completely throw away the Relic (which was always a weapon that grew in strength and upgrades every few patches) is a complete slap in the face for all players who did the grind.

Yoshi P, I hope you reconsider the stance and seriously consider the enormous amount of time, gil, grind players have put in for these weapons in 3.1.

Thanks.