Blizzard? FFXI implemented a level cap raise (2002) before WOW was even announced (2004), so I don't know why you blame wow.youre a bit late to complain about this. the problem is simply : LEVEL CAP RAISE = FULL RESET. thats it. if you dont want a relic quest to stop or end you HAVE to not make level cap raises. a raise needs to be a reset. otherwise new players get fucked over completly by it. blame blizzard for inventing this BS system of cap raises. before wow many mmos never raised thier cap and it went well. what a suprise. level cap raises actually are lazy design and create the illusion of progression while in fact they are resets.
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