
Originally Posted by
Forerunner
Two points to make here. Gonna give you the dessert first, since you'll cry less, but sooner or later, those veggies are gonna need to be eaten.
I agree with: Jobs should used as a defined role within party play.
Solo: Who cares, Set yourself up with Second Wind II, Cure/Sac3, Siphon MP, Siphon TP... etc, etc. (Kinda sounds like the clones bit in your 'Bad:' link, everyone using the same skills >_> yay for cross-classing.) Be that uber-Do-Everything-BAMF when you solo.
Party: Pick a job. Tank huh? okay, here's your DEF boosts, ya hey-look-at-me hate-grabbers, a little damage output. NEXT! Got a Healer Friend? K they get the heals. Oh, someone who wants to play non-healing support, k Buff-Bonanza. Oh. Here's the guy who wants to crush/shoot/stab the opposition, here ya go buddy, have some attack boosts/damage modifiers. Go nuts.
Everyone doing what they want, just like now, with the classes system but... they're going to get specialist abilities to help them out. Who needs MRDs {Intimidation} on GLA if you pick your job to be Paladin, and they give you {Intimidation II}? CONs has Cure 3, let's give White Mages Cure 4. Hey, that guy is trying to play a bit like an old school Thief. Have Blindside 3, Collusion 2, have fun dude. (FOR EXAMPLE, BEFORE ANYONE JUMPS DOWN MY THROAT.)
I also agree with: Jobs okay, we know they'll be unlocked via a one-to-one ratio with classes, hopefully this will change in the future, but, will we be able to use them on other classes? Sure, GLA -> PLD, but maybe I wanna use a Lance and Tank AT THE SAME TIME. Life Surge would help for this, why can't I? I'd like to be a DRK with a sword. Last Resort + Souleater Riot Blade? Hell yes, let's do it. DD GLA finally.
What I dont agree with: This feeling of you needing to be able to cross-class on a job. Why? It's sacrificing flexibility for increased ability. The transitioning between class and job should, and probably will be as seamless as swapping from any class to a different class. (Albeit, setting skills is a pain.) Once you get the job, nothing's forcing you to stay locked in as it.
Dungeon run: Hmm, we'll need you as your class to help kill everything in sight, boss coming up? You guys stay classes to be able to cross-class some stuff (stuns/additional heals, etc). We're gonna swtch to our jobs... (PLD for high DEF, WHM for better heals, you can see where I'm taking this, right?)
If you think everyone is going to be a clone when jobs come out, just look now. Nearly everyone can raging strike/ferocity/bloodbath their weaponskills, cure/sac/second wind for self-healing, and buff with protect/stoneskin/shock spikes. The only thing thats different is the weapons in their hands.
[SIZE="5"]TL;DR? I'm super-excited for jobs, I'm gonna wait to see what SE do with 'em before Q_Q'ing[/SIZE]