Results -9 to 0 of 131

Threaded View

  1. #37
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I don't see the problem. We've seen this kind of thing before. Nobody complained when Bahamut turned:

    Warrior into Knight
    Thief into Ninja
    Black Mage into Black Wizard
    Red Mage into Red Wizard
    White Mage into White Wizard
    or Monk into Master!

    You didn't think "Aw hell, I spent all that time leveling Warrior and now I'm a Knight?!" You said "SWEEEEET!"

    What's the real difference between Black Mage and Black Wizard? About the same difference there will be between Conjurer and Black Mage or Conjurer and White Mage. It's a matter of specialization.

    You want to play your hybrid class? Go for it. You want to specialize in one area (Like healing or nukes)? Cool, that makes it easier.

    I think it's great. Conjurers can heal and nuke. Now SE wants to implement two jobs that specialize in each of those? Hell yea.

    Look at the potential good and less of the potential bad.


    EDIT: For further perspective:

    Conjurer: Deals with healing and quick damaging spells. (Fire, Fire II, Flare, Cure, Cure II)

    Black Mage: Deals in heavily damaging spells. Cast times are longer, MP costs higher. (Blaze, Blaze II, Inferno)

    White Mage: Provides extreme healing support and removal of multiple status effects. (Cura, Curaga, Curaja, Esuna, Null-Spells)


    Conjurer is still good for dealing rapid amounts of small damage and maintaining party HP.
    Black mage is good for dealing heavier amounts of damage on targets.
    White mage is good for healing and erasing heavy damage and status effects.

    Why still use a conjurer? Because they are quicker and can adapt.

    (Note that this is just my speculation on how it could work.)
    (0)
    Last edited by Alerith; 10-11-2011 at 08:32 AM.