The armoury system to me is bland. All the crying because in GROUPs you may have to change to your 1/1 role. Which for the majority ffxiv's battle system is somewhat horrid. Run around killing mobs that live 3 seconds for hours @ a time for max SP. No challenge what so ever, least in XI when you got two mobs or a Goblin popped a bomb in your group you really went "oh shit..". Nows it more so, "who cares", move onto the next mob I will hit a total of 3 times before it dies. General grouping in ffxiv is really sad, and I hope that actually put in challenging content and group grinding activities where I dont have to constantly hold "w" or forward on my joystick trying to get to a mob that the three archers behind me will kill before my useless GLA gets to it.

I'm almost hoping that they increase SP cap to mobs 20+ levels above and make the new jobs able to handle them steadily and cautiously. Either that or make "Elite" area's where party's can grind.