That is concepts. I realize the "tank" art have no changes since Galkas get late.

Bt there can be ways to tank different than old-school. And i think some freedom to combine jobs and classes will play an excellent role in this matter. Letting us to experiment diferents ways to play. Meaby a pug whit pld abilitys of mitigate dmg will tank good enough to broke whit the monopoly of the gladiator...

PUG example: Evading as much he can and when he run out of dodges use sentinels types abilitys pld-exclusive. So yeah... A galdi-pld will be able to mitigate more dmg. But a pug-pld will do more dmg instead and healing him self most often.

LNC example: lnc-pld can tank agains more than one enemy at same time. Possitionning himself wisely to let the second mob betwin him and first mob. So the second mob will recive dmg from tank and from the first enemy too. And of curse using again pld-exlussive abilitys to mitigate dmg

Is just a few ideas. For there will be a champion and in some situations we only see gladi-plds. But the sence of freedom and complexity will be great i think.