Quote Originally Posted by Konachibi View Post
*Open menu > click 'Job' option > Click 'Thief' > Click 'Apply Job' > Character becomes job with weapon variation availability (Sword/Dagger/Axe with favor of: Gla, Pld, Thf) > Win *
Basically your suggestion would make more sense than what Yoshi proposed.

In this way, a player could pick what job he/she wanted. And then you could combine your abilities to some kind of job-template that remembered your action bars. And then you could switch between weapons which you've ranked up using the armory system.

I don't see what's wrong with this besides the possibility of balance issues.