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  1. #1
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    *Open menu > click 'Job' option > Click 'Thief' > Click 'Apply Job' > Character becomes job with weapon variation availability (Sword/Dagger/Axe with favor of: Gla, Pld, Thf) > Win *

  2. #2
    Player
    Join Date
    Aug 2011
    Posts
    684
    Quote Originally Posted by Konachibi View Post
    *Open menu > click 'Job' option > Click 'Thief' > Click 'Apply Job' > Character becomes job with weapon variation availability (Sword/Dagger/Axe with favor of: Gla, Pld, Thf) > Win *
    Basically your suggestion would make more sense than what Yoshi proposed.

    In this way, a player could pick what job he/she wanted. And then you could combine your abilities to some kind of job-template that remembered your action bars. And then you could switch between weapons which you've ranked up using the armory system.

    I don't see what's wrong with this besides the possibility of balance issues.
    (2)

  3. #3
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Konachibi View Post
    *Open menu > click 'Job' option > Click 'Thief' > Click 'Apply Job' > Character becomes job with weapon variation availability (Sword/Dagger/Axe with favor of: Gla, Pld, Thf) > Win *
    this would be a more interesting system, but just throwing it out that it is not what they said they are going to create.

    at best from what they say, it will be gladiator click pld then 9 months later gld click berserker, both will have the same overall weapon choices.
    (0)