Quote Originally Posted by Physic View Post
its actually closer to what he said, each job will be tied completely to a weapon. and for at least the next 6 months, probably longer, there will only be 1 job for each weapon.

this means gladiator is pld. pld is a tank, if you want to play tank you must be pld

conjurer is whm, whm is the healer, if you want to be a healer you play conjurer, and if you are a conjurer, expect to be mostly expected to be a whm in party situations

this is their current plans to this date, and are subject to change, hopefully it will evolve a lot more in the time until execution
You always understand.

Basically you have two options to achieve diversity: either make a lot of jobs (which would take SE forever at this rate) or make an armory system (which they already have).

Purely from a cost-effectiveness standpoint, it seems like a better idea to preserve and maintain the armory system. Using jobs as "advanced classes" means that the armory system becomes a redundant intermediate to your role-selection, rather than the tool you use to build your own role.