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Thread: HQ Camlet

  1. #1
    Player
    moudoka's Avatar
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    Mar 2014
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    Limsa Lominsa
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    83
    Character
    Katrina Von-gabrone
    World
    Faerie
    Main Class
    Marauder Lv 90

    HQ Camlet

    I need to ask, who has a reliable method of getting these? Since the guy in Mor Dhona wants 20 of the things, and I am getting infuriated at the fact it seems utterly and completely RNG based if you're going to get a HQ one. Thousands of seals wasted on camel hair, hours wasted on Cashmere fleece from duties, and getting nothing but normal Camlets, which apparently have ZERO use in anything. It's getting to the point where I really want to give up crafting entirely, if they have to resort to basing getting difficult stuff on PURE RNG. 4980 to HQ, 40 durability.

    I have all my crafters at 50, so I have access to all the top tier skills, and cannot HQ them to save my life. If I'm lucky, and I mean RNG blesses me, I can get it to 89% to HQ. Normally? I get maybe 15% at BEST.
    (1)

  2. #2
    Player
    Roth_Trailfinder's Avatar
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    Aug 2013
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    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    You can hand NQ in for most of the mats back to try again, you know.

    What are your stats? That might be part of the problem.
    (0)

  3. #3
    Player
    moudoka's Avatar
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    Character
    Katrina Von-gabrone
    World
    Faerie
    Main Class
    Marauder Lv 90
    445 craftsmanship and 398 control. It's 100% rng based, thus impossible to reliably craft worth a shit. I'm so sick of RNG in this game, it's infuritating to every single level of my being.
    (1)

  4. #4
    Player
    Nutz's Avatar
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    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I didn't find this to be too difficult myself. I just used your typical steady hand 2, hasty touch, TotT quality gain/ CP management game while recovering durability with manipulation (mostly) and Master's mend (if needed for some reason). I only failed a couple, which isn't too bad since the time consuming materials are returned in exchange for the NQ product. I did get lucky though with several 40%-80% quality products turning out HQ and even one that was around 15%.

    Just get through them. You might hit a bad luck streak, but the loss you take on a NQ product is pretty small. Just don't go in expecting that they'll all be HQ and you won't have too bad a time with it, though it does take a decent amount of time to craft each one multiplied by at least 20, if not 30 or so.

    EDIT: just wanted to clarify that when I said 'just get through it' I meant not to sweat the bad luck crafts that end with 15% or so. Definitely don't mess with reclaiming since that could lead to a more severe loss than if you just finish with a NQ.
    (0)

  5. #5
    Player
    GenJoe's Avatar
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    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by moudoka View Post
    445 craftsmanship and 398 control. It's 100% rng based, thus impossible to reliably craft worth a shit. I'm so sick of RNG in this game, it's infuritating to every single level of my being.
    Yeah crafting in this game sucks, there's just way too much RNG unless you have 100 million gil to burn, or a 7 leaf clover, you just won't make it.
    (0)

  6. #6
    Player
    tocsin's Avatar
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    Aug 2014
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    Character
    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    This is the golden rule to high level crafting that I tell all of the new crafters in my FC:

    "The law of large numbers will always be stronger than the laws of RNG."

    What this means, is that if you craft enough of them, no matter good or bad luck, you will always come out with approximately the number of successes listed by the percentage. Therefore, if you find a reliable rotation that will always give you a 45% chance, you can usually figure on needing ~50 times worth in mats to receive 20 successes.
    for my lucis tools, I just built up enough resources (minus the ones you get back for NQ) for the law of large numbers to work, and it was successful.
    (1)
    Last edited by tocsin; 05-19-2015 at 06:46 PM.

  7. #7
    Player
    Lyzern's Avatar
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    Character
    Lyzern Thorvandr
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by GenJoe View Post
    Yeah crafting in this game sucks
    Maybe you don't like it because you don't think the RNG makes sense, but saying "it sucks" makes me believe any and all of your opinions are utterly biased complaints about things you could control if you put effort into them but choose to blame the devs.

    Edit: Just to clarify, I disagree with your statement because the crafting in this game is so well done and so complete that such a statement nullifies any validity of your opinions; the RNG is needed otherwise crafting would be a snooze fest and too boring for most people to even consider doing it, take away the RNG and you take away the excitement and the skill of crafting, take away the RNG and all you get is a bunch of macro-filled, gear-based, no brained crafting, just like 80% of the MMOs out there, if that's what you want then crafting ain't for you
    (0)
    Last edited by Lyzern; 05-19-2015 at 06:59 PM.

  8. #8
    Player
    StouterTaru's Avatar
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    Sep 2013
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    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    If you want to find rotations for these, you'll need to look back a few months in the forums. These recipes came out in January, and most of the crafters that know what they are doing had them all done by early February, and there's no reason to make them again.
    (0)

  9. #9
    Player
    Maxipep's Avatar
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    Mar 2014
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    Character
    India Carter
    World
    Goblin
    Main Class
    Archer Lv 60
    It's not strictly RNG as an excellent will always be followed by a poor just as a good will always be followed by a normal. Get your FC to purchase in control II and eat from the hand to raise both control and craft by 10, most 40 durability items may work better with HQ dagger soup rather than HQ Bouillabaise
    (0)

  10. #10
    Player
    LineageRazor's Avatar
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    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    There is no 100% reliable method for crafting HQ of these or, for that matter, ANY synth above 2-star - but that doesn't mean its a crapshoot. SE has provided a wealth of tools to reduce the uncertainty caused by RNG if you know how to use them, and even gave us a way to salvage our losses if it's clear we just can't overcome it (albiet one which, itself, has an element of chance). Once you learn how to manage your skills, failure to get HQ will become a rare thing. A crafting system where you can plug in XYZ actions and get HQ 100% of the time would be boring and stupid - I'm glad for a system that actually makes you think while you craft.

    If you think the RNG in this crafting system is retarded, let me assure you it can be much worse. The crafting system in FFXI allowed NO control of the synth. You plug in the ingredients, press synth, and pray. Even a level 110 crafter still had a chance to fail a level 1 synth and lose all the ingredients, and there was absolutely nothing you could do about it. As for HQ, the BEST you could manage was a 50/50 shot at HQ, and that was only possible if you were more than 50 levels above the level of the synth. For items near the 110 cap, you had somewhere around a 1% chance of HQ, and again, there was nothing you could do about it. Add to that the ridiculous skill-up system required to gain levels in a craft... yeah, if you think FFXIV's system is bad, FFXI would BREAK you.
    (1)

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