There were a lot of long words in the dev post so it didn't make a whole lot of sense to me XD

However I do agree with Reika, it's nice that we can pick up leve's more often, but it's still a reduction in how many we can do, and I personally was hoping for an increase, or for the reset time to be reduced to 24 hours instead of the current 36, as I tend to do all my leve's in one day then the next day I have nothing to do.

Seperating leves efficiently would make better sense, many of us like to do battle, gathering and crafting all on one character, and with these new restrictions it's going to be incredibly tough/incredibly confusing as to which leves to accept, because choosing one set of leves is only going to slow down a different aspect of your character (taking crafting leve means no SP for your battle class for the next 12 hours unless you want to kill dodos, etc.)

Now if we could do 4 of each per every 12 hours (4 battle, 4 crafting, 4 gathering) that'd be much better, especially since with the addition of riding chocobos running from one city to another will be more enjoyable and less of a chore.