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  1. #111
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    I've personally found letting people know I'm new to tanking the dungeon (or raid, in case of LotA) because while I'm pretty sure I "know" the fight, until you actually start trying to tank it you don't REALLY know it. Watching someone tank something is a lot different than actually doing it yourself. Sometimes there are mechanics, moves to watch for, etc that you don't even know about as a non-Tank that someone might be able to point out for you if you let them know.
    (0)

  2. #112
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by spelley View Post
    I've personally found letting people know I'm new to tanking the dungeon (or raid, in case of LotA) because while I'm pretty sure I "know" the fight, until you actually start trying to tank it you don't REALLY know it. Watching someone tank something is a lot different than actually doing it yourself. Sometimes there are mechanics, moves to watch for, etc that you don't even know about as a non-Tank that someone might be able to point out for you if you let them know.
    Unless you're 100% focused on DPSing, which you shouldn't be due to mechanics, you should know the fight by watching the tank, the only exceptions are end game fights[Primal ex's, coils, towers, ect] as those take on a lot more mechanics for each individual role in most cases. But 1-49 they don't really do anything different other than position the mob. Whats really hard to learn coming into any new job are their rotation's and how to play the job well, as many people don't, and probably why so many think that marking is for keeping hate, when really it's best utilization is to down certain mobs fast[assuming you can mark fast], assuming you're in a party that has a DPS that can only single target at the time.
    (0)
    Last edited by Seku; 06-18-2015 at 11:11 AM.

  3. #113
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Most DPS players don't like sluggish tanks and tanks that just watch people die to prove that they're the boss and the most important role. We only need 2 votes from 2 DPS to kick these tanks off their high horse. Some healer don't like these slow tanks either.
    (0)

  4. #114
    Player
    Aqua_Amaiyo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    86
    Character
    Aqualina Asalani
    World
    Siren
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Evangela View Post
    Most DPS players don't like sluggish tanks and tanks that just watch people die to prove that they're the boss and the most important role. We only need 2 votes from 2 DPS to kick these tanks off their high horse. Some healer don't like these slow tanks either.
    While I do agree with you in everything you just said, DPS also need to learn to respect the tank and allow them to pull rather than being the DPTank. But as for what the OP is talking about, I've only really ran into this a few times, because while I do tell people "Hey I'm new to tanking this dungeon" even if i've done the dungeon before on another class, they usually respect that, and allow me to pull. I may mess up here and there but once I learn the dungeon it's a good day. The only time I've really ran into this was yesterday with a Monk who kept going ahead of me, but not by much so it wasn't a big issue. He knew I'd be able to rip agro off him nearly instantly so I was fine with it. Usually if a DPS or healer pulls before I do, it's 95% ofthe time because they know at the end of that moment, every shred of agro they have is mine.

    And I'll even admit, it saddens me to know all these bad experiences forced you to drop tanking :/. People wonder why there arn't good tanks or not enough tanks, this is a piece of why. But I bid you fun times, and plenty of joy in any other experiences you have ^^ be it tanking or anything else.
    (0)

  5. #115
    Player
    Wizarus's Avatar
    Join Date
    Nov 2014
    Posts
    209
    Character
    Justin Tymes
    World
    Behemoth
    Main Class
    Thaumaturge Lv 52
    Quote Originally Posted by Evangela View Post
    Most DPS players don't like sluggish tanks and tanks that just watch people die to prove that they're the boss and the most important role. We only need 2 votes from 2 DPS to kick these tanks off their high horse. Some healer don't like these slow tanks either.
    Then you let the party know that you want to pull more and the tank will decide if they can handle it usually with healer input.

    Same thing happened to me a while back at the Research Facility at the very first mob, DPS going out of there way to almost die just to pull more. I warn them the first time if I see it again, I refused to heal through any of it.
    (0)
    Last edited by Wizarus; 07-10-2015 at 02:47 AM.

  6. #116
    Player
    Cirgellon's Avatar
    Join Date
    Mar 2015
    Posts
    185
    Character
    Cirgellon Dailemont
    World
    Behemoth
    Main Class
    Archer Lv 70
    Quote Originally Posted by Evangela View Post
    Most DPS players don't like sluggish tanks and tanks that just watch people die to prove that they're the boss and the most important role. We only need 2 votes from 2 DPS to kick these tanks off their high horse. Some healer don't like these slow tanks either.
    The tanks will be in a new dungeon within 30 seconds lol... Most players also don't like ruds kids like you. Tanks have to learn their classes and dungeons the same as everyone else...
    (2)

  7. #117
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    I've been tanking since yesterday, after being a DPS for 4 months(BLM60). I've got myself in the habit of pulling immediately after the last mob dies, even if I'm not sure what I'm getting into. For the most part, I need to worry about accidental pulls which do happen. From what I understand, as a tank you need to come up with strategies for your next pull while in transit.

    Oh and as a DPS, I never had a particular tank pull speed preference. Only that if they are gonna do big pulls, be able to handle them, as well as being prepared to grab aggro as I'm likely to get some from Flare lol.
    (0)
    Last edited by Twilite; 07-09-2015 at 11:05 PM.

  8. #118
    Player
    Lan_Mantear's Avatar
    Join Date
    Jun 2015
    Posts
    329
    Character
    Lan Mantear
    World
    Faerie
    Main Class
    Paladin Lv 80
    Quote Originally Posted by h0tNstilettos View Post
    When I'm new to tanking a dungeon I like to make sure the party knows that, but for some reason when I says this, one of the DPS feels the need to be the tank and pull.
    I don't think its necessary to say that you're new, especially in low-level dungeons. I've found that it is more effective to be decisive. Don't worry about marking, just pick your target, shield-lob/tomahawk, Overpower/Flash, and then rotate through the mobs with our enmity combo. Don't be afraid to wipe if the dps or the healer pulls unexpected mobs. Let the wipe happen, usually its a better deterrent than words. People know when they've made a mistake and will often call attention to it before you begin typing on the keyboard.

    Remember as tank, for good or bad, you control the pace of the dungeon.
    (1)

  9. #119
    Player
    Kienkarajo's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    214
    Character
    Kienkarajo Tekura
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Just happened to me at The Aetherochemical Research Facility, I started the dungeon and said "hi im new here" and then a DK said no worries and then started to pull everything in the room, at the beginning I was upset but then later I just thought "if he dies is his fault not mine" there were a couple of wipes as well but oh well nobody complained.
    (0)

  10. #120
    Player
    PerihVashai's Avatar
    Join Date
    Jul 2014
    Posts
    62
    Character
    Bikora Chan
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Keeping in mind I'm a tank main, if I am playing on a DPS class and the tank is dragging to pull I will go and pull knowing what I can survive with a healer healing me. It’s a waste of time if the tank is taking 30 secs to a minute before each pull and doing baby pulls. No reason to add an extra five minutes to a dungeon because someone is dragging and effectively becoming dead weight. This may result in the tank going on an ego trip though because they’re playing a tank class.

    Regardless if new to a dungeon or not you should have a feel of how many mobs to pull and how many mobs not to pull based on your experience in the past of how many mobs you can survive and keeping in mind that this is only an instance. Based on your DPS / Heals as well from the first pull you should know at that point what your group can and can’t handle. Healers are at a disadvantage though in newer dungeons with tanks they’re unfamiliar with knowing when to stop pulls and when to keep em going.

    DRKS and WARS can pull more because they contribute actual AOE DPS compared to a PLD if the DPS is lacking. In addition to that they have self heals that increase based on the number of mobs. In a sense they can carry bad dps, WAR’s cant carry bad heals but DRK can so keep that in mind. (Worth noting PLD can carry bad heals too but if you have bad heals and bad DPS cant do too much)
    (1)

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