Complain when it causes a problem. Players will respect you more for it.
Complain when it causes a problem. Players will respect you more for it.
I ran an expert dungeon a few days ago, WP HM, and at the 2nd set mobs before the 2nd gate, I apparently missed a mob (completely). So, it wasn't on my mob list... and it wound up smacking the healer. I agree it was a total derp on my part, but he was so enraged... he made a snide comment about 'actually tanking' and called me a retard -- then rage quit the dungeon. Meh... new healer came and we were fine the rest of the way. You learn to grow thicker skin I guess, but still.... ya know? Really? Retard? :/Imagine looking for a job and you come across this:
Tanks needed:
Are you looking for an exciting career? Do you like to be yelled at, laughed at, belittled, berated with obscenities, told you are not good enough, blamed for failures of your group, told to find a new job, all while trying to lead a group through a group of hostile enemies? Have we got the job for you.
Now if you saw something like that, wouldn't you have to be crazy to accept that job? It surely does help, but knowing when to shut it off is also key.
I'm really sorry to hear you're having a tough time. I'm not sure if it's just that you're unlucky but I don't get this sort of behavior outside of the Crystal Tower raids. I can see how it could be incredibly frustrating though and I'd probably just let the person die (I often bring either a healer or a DPS with me whenever I'm queueing for dungeons).
As for everyone's comments about marking taking time... Wat? Bring up the mark window, click a button as you're about to Tomahawk/Shield Lob, and then tab cycle through and hit the other mark buttons. Boom, everything marked in under half a second. On PSx? Can't help you.
And I don't macro my pull for the same reason OP doesn't; I don't want a unitask button on my hotbars.
It's annoying to be sure. You're going out of your way to make the healer's job harder/more tedious, like why?
Today in daily expert, Amdapor hm. I'm an over geared tank, ninja was bis, min level heals and SMN. It was early for me so i figured I'd go nice and slow for the lower geared members. Immediatly ninbro starts pulling extra mobs and throwing out the "disgusted" emote when I dont bother picking them off him. Every boss he is immmediatly doing everything in his power to pull aggro off me, including setting doton down on the mobs before they spawn, so that he has initial aggro. He also lb on the boss instead of attacking the one mob on boogyman that inflicts that harsh bleed on everyone.
There are good geared good players and there are good geared bad players. You run into the bad ones more often.
Oh and...
If you see a dreadwyrm set, prepare to be bullied.
Most of these guys just straight off the bat think we suck.
I will say that I do this in low level dungeons, but not as often in higher level dungeons. I main heals, and I know how boring some of those dungeons can be to heal if the tank is taking his time, so I pull as a tank like I wish the tank would pull if I were healing.
If it matters, I tanked 6 dungeons today while leveling my GF's WAR, and got 15 Comms total.
As a tank myself I will say this pull at least 3-9 groups with shield lob/tomahawk the scorn/overpower then flash around 3 times then agros locked on you.
Many people are impatient so as a tank you should never wait around start moving to next set of mobs when last mob is around 15% hp and repeat the collect 3-9 groups part.
If you blame a dps for doing the pull maybe as tank it was your fault for stopping when there was no reason to. many people run duties for gears for gc seals/desynth and seals of poe and don't have time to play often so they demand fast runs mass pulls if you cant take that stress do yourself a favor and don't tank..
Pretend it's training for when you're going to need to establish how to get SNAP aggro when an add pops up in future fights.
You shouldn't let the DPS die. If you can't take it off the DPS in an instant, you're not doing your job. Put away the tank-y princess, especially when you don't know the dungeon. If you want to take your time, get your friends to join you and teach you, when you join DF, it's not for the people there to pick up on your lack experience.
Trust me, I was in your shoes about tanking with people being impatient among other things, hell I too made a topic about running through the six with my woes (sorry just had too) and how I wanted to tank but people made it hard to enjoy.
All I can suggest is pretty much what everyone else told me.
1- Go in and try to have fun, tanking is fun, you get a lot of control which is nice.
2- Just let the party know you're new, which you have been so that's good, and just try to explain that as the tank, its easier on everyone that they try and follow your lead to prevent wipes/death.
3- As dicky as it sounds, if they don't cooperate tell them you'll leave the dungeon. That will either make em stop and think "hey, if he leaves we have to wait for another tank and it will take longer since no one really queues for In progress. Also, hey who knows if this new tank will even be better or worse." That is if they're rational.
4-If not, leave, do some Fates/Leves/Quests and intsa queue back into a dungeon if you have the penalty.
Now that I'm 50, people are a lot more patient and understanding and understand that tanks usually lead the way.
It's worth it. Its Maybalene.
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