Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 26

Thread: Urth's Font

  1. #11
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by lyndwyrm View Post
    I find it kinda funny Ultima HM was almost exactly like this quite a while back. The clear rate for that one is better now that people outgear it more, but it still isn't in a roulette either and doesn't have any significant enough drops that people want to do it more than once. I don't think giving Urth's Fount the 5% increment echo would be unreasonable (how old is it now? was that 2.4 or 2.5?), but if you do as several people have suggested and bring 5 dps, it's a lot easier.
    2.5, so not exactly that old.
    (0)

  2. #12
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,785
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Dualblade View Post
    2.5, so not exactly that old.
    Not old no, but already outdated imo.
    (0)

  3. #13
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    By the time 3.0 drops everything we have now will be irrelevant so i guess it will be nerfed at some point so people can experience it. It's like the EX Primals that can all be steamrolled by gear carry now one day Odin will be the same. It's not a particularly hard fight it's down to your Healers and DPS if people die because of poor Healers or because they keep derping into Odin's simple to dodge attacks with a bleed debuff on them then you will fail the DPS check. If he's not sub 20% when he starts charging his ultimate you are going to wipe. I did it in DF the first day of release we had a really good group and beat it second try. First try me and the other Healer were taken by surprise a bit at how relentless the fight is on us but the second try we were prepared for it and he was about 12% when he casted his ultimate.
    (0)

  4. #14
    Player
    slml320's Avatar
    Join Date
    Dec 2014
    Posts
    65
    Character
    Lala Rayne
    World
    Tonberry
    Main Class
    Arcanist Lv 15
    i don't think it needs a nerf as such maybe just a higher ilvl requirement on it so for ppl who don't have there rotation and have amazing dps for there ilvl 90 gear can still give it a red hot go with better gear atleast.. and i see this often when he does is main aoe don't run 60 miles out side of the red circle just to the edge then back in keeps more uptime on him
    (0)

  5. #15
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by slml320 View Post
    i don't think it needs a nerf as such maybe just a higher ilvl requirement on it so for ppl who don't have there rotation and have amazing dps for there ilvl 90 gear can still give it a red hot go with better gear atleast.. and i see this often when he does is main aoe don't run 60 miles out side of the red circle just to the edge then back in keeps more uptime on him
    That's the same for all bosses really. A lot of people run a marathon dodging an AoE you only need to be outside it.
    (0)

  6. #16
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by MXMoondoggie View Post
    That's the same for all bosses really. A lot of people run a marathon dodging an AoE you only need to be outside it.
    I've noticed a lot of people will also just stand there and wait for an attack animation to go off before running back in when you don't need to do that at all. As soon as the red indicator disappears, it's safe to go in.
    (0)

  7. #17
    Player
    Emvidasch's Avatar
    Join Date
    May 2015
    Posts
    3
    Character
    Menno Vid'asch
    World
    Phoenix
    Main Class
    Alchemist Lv 50
    I'm at 19 wipes right now... I don't think I'll ever clear it if people don't improve. This is a fight where you can't carry people and it shows.
    (0)

  8. #18
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    I actually have a rage-quitter to thank for clearing this... no really... DF'ed it when it first came out, and after a couple of wipes a DRG died and left mid fight. If he'd been raised he'd have had weakness, but instead he got replaced with a new DRG with no weakness to finish the fight. We killed him just as the Zantetsuken timer went off so prob wouldn't have done it if the player had accepted a revive and kept going.
    (0)

  9. #19
    Player
    Atlaworks's Avatar
    Join Date
    Oct 2014
    Posts
    548
    Character
    Faust Eisenhart
    World
    Malboro
    Main Class
    Machinist Lv 60
    I don't think Urth's Fount needs a nerf. Yes, it's hard as hell- and I love that. But why?

    Because you don't need to run or complete Urth's Fount at any point. It's not part of the main story, it's only available at 50, it's gear drops are only for glamour purposes, and the only reward for clearing it is an achievement. Urth's Fount is 100% optional to progression in every way. So let it be difficult- doesn't that make the gear it drops all the much sweeter when you finally get a piece?
    (0)

  10. #20
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Atlaworks View Post
    I don't think Urth's Fount needs a nerf. Yes, it's hard as hell- and I love that. But why?

    Because you don't need to run or complete Urth's Fount at any point. It's not part of the main story, it's only available at 50, it's gear drops are only for glamour purposes, and the only reward for clearing it is an achievement. Urth's Fount is 100% optional to progression in every way. So let it be difficult- doesn't that make the gear it drops all the much sweeter when you finally get a piece?
    That quest in my log annoys me and I want to clear everything that isn't coil once before hw.
    (1)

Page 2 of 3 FirstFirst 1 2 3 LastLast

Tags for this Thread