I will tell you what another person told me in another thread. "That is what "Trials" are for." and I don't mind trials being the same way they are now.Is it really helping, though. In XI we had this wonderful crucible known as Valkurm Dunes. Everyone went there for their first parties and learned their roles and how not to be spam-mad arses. Valkurm would segue into Qufim Island where those lessons were cemented and everyone lived happily ever after. In XIV, the crucible are the low level dungeons. We all learn how to play our roles in them because there is no open world partied leveling (no, FATES do not count). What can anyone possibly learn when the high level DD suddenly rushes ahead and 'facerolls' the dungeon for you, aside from "Being a DD is awesome!" (which we know is so very far from the truth)?
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