Page 1 of 2 1 2 LastLast
Results 1 to 10 of 132

Hybrid View

  1. #1
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    How about this then.

    For Duty Finder:
    Same as it is now, locked skills.

    For Entering Dungeon Normally with your own PREMADE group:
    You get all the skills available to you your level is just lowered to the dungeons but you don't lose any skills.

    This is best for both worlds.

    Now you won't have mad players, because it was a group you made yourself.


    Also, make it so you can group for low level roulettes.
    (4)
    Last edited by Nektulos-Tuor; 05-18-2015 at 05:04 AM.

  2. #2
    Player
    Cakekizy's Avatar
    Join Date
    May 2015
    Posts
    366
    Character
    Cakeny Soulreaver
    World
    Ultros
    Main Class
    Paladin Lv 55
    Quote Originally Posted by Nektulos-Tuor View Post
    How about this then.

    For Duty Finder:
    Same as it is now, locked skills.

    For Entering Dungeon Normally with your own PREMADE group:
    You get all the skills available to you your level is just lowered to the dungeons but you don't lose any skills.

    This is best for both worlds.

    Now you won't have mad players, because it was a group you made yourself.


    Also, make it so you can group for low level roulettes.
    Now if only there were an option to enter a dungeon without being level synced. The most fun I had in WoW and EQ was going to old dungeons and soloing them.
    (1)

  3. #3
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    Quote Originally Posted by Cakekizy View Post
    Now if only there were an option to enter a dungeon without being level synced. The most fun I had in WoW and EQ was going to old dungeons and soloing them.
    This is not WoW or EQ & I hope it never happens that you get the ability to solo dungeons, it's a "Massively Multiplayer Online Game" NOT a "Single Player Game!".
    (1)

  4. #4
    Player
    Cakekizy's Avatar
    Join Date
    May 2015
    Posts
    366
    Character
    Cakeny Soulreaver
    World
    Ultros
    Main Class
    Paladin Lv 55
    Quote Originally Posted by Kathryn View Post
    This is not WoW or EQ & I hope it never happens that you get the ability to solo dungeons, it's a "Massively Multiplayer Online Game" NOT a "Single Player Game!".
    And how would my being able to solo some old content affect you?
    (1)

  5. #5
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    Quote Originally Posted by Cakekizy View Post
    And how would my being able to solo some old content affect you?
    Basically giving the ability to solo old content will lead to people wanting to try and solo the harder content which has been proven to happen in games like "WoW" and it pretty much kills off the whole idea of partying in a game as everyone will just want to solo.

    Also this is a FINAL FANTASY since when have you seen the heroes themselves take down leagues of enemies and bosses solo? NO! They always have a strong party fighting with them! You want to solo you go solo but you just wont last long alone.
    (1)

  6. #6
    Player
    Peachy's Avatar
    Join Date
    Sep 2012
    Posts
    132
    Character
    Pichichi Pichi
    World
    Sargatanas
    Main Class
    Miner Lv 55
    Quote Originally Posted by Kathryn View Post
    Basically giving the ability to solo old content will lead to people wanting to try and solo the harder content which has been proven to happen in games like "WoW" and it pretty much kills off the whole idea of partying in a game as everyone will just want to solo.

    Also this is a FINAL FANTASY since when have you seen the heroes themselves take down leagues of enemies and bosses solo? NO! They always have a strong party fighting with them! You want to solo you go solo but you just wont last long alone.
    The type of content in this game dies off as new stuff is added. When DF was added, before roulettes and repeatables, there were times queueing sastasha or labrynth of the ancients being an hour. This happens in similar mmos as well.

    When the expansion comes that content will start to die off again so its been talked about being able to hire NPCs to do those low dungeons. I dont see how letting a new player get through early, mandatory, content affects you negatively. You are just assuming the worst.
    (2)

  7. #7
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Kathryn View Post
    Also this is a FINAL FANTASY since when have you seen the heroes themselves take down leagues of enemies and bosses solo?
    https://www.youtube.com/watch?v=2DhRM22NB8w Full party is for pussies :P
    (0)

  8. #8
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    How about this then.

    For Duty Finder:
    Same as it is now, locked skills.

    For Entering Dungeon Normally with your own PREMADE group:
    You get all the skills available to you your level is just lowered to the dungeons but you don't lose any skills.

    Also, make it so you can group for low level roulettes.
    Devil's advocate: This will never, EVER happen because of the amount of effort required to retool the way instances work. No, I don't mean the encounters, I mean the way it handles players going in. You're basically asking them to institute an entire new system of syncing for a very specific situation that would either be rarely used or completely abused, simple with the following PF message:
    "Selling dungeon runs"
    This means fewer people join the DF, which means longer queues, which means more unhappy players. And they would have to expend EFFORT to do this.
    Game design 101: Don't expend effort on something you KNOW will cause strife with your players. 1.0 learned this the hard way.


    Grouping for low level roulettes might happen but is unlikely because it goes against the purpose of the low level roulette. You may not LIKE that purpose, but you don't have to.
    (3)

  9. #9
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by kyuven View Post
    Devil's advocate: This will never, EVER happen because of the amount of effort required to retool the way instances work. No, I don't mean the encounters, I mean the way it handles players going in. You're basically asking them to institute an entire new system of syncing for a very specific situation that would either be rarely used or completely abused, simple with the following PF message:
    "Selling dungeon runs"
    This means fewer people join the DF, which means longer queues, which means more unhappy players. And they would have to expend EFFORT to do this.
    Game design 101: Don't expend effort on something you KNOW will cause strife with your players. 1.0 learned this the hard way.


    Grouping for low level roulettes might happen but is unlikely because it goes against the purpose of the low level roulette. You may not LIKE that purpose, but you don't have to.
    So, the big reason why it should be is because... people would "sell" low level dungeon runs?!



    I.. am going to assume you put no thought whatsoever and your embarassed for even saying such a thing, anyways! It is not as complicated as you might think because the coding for making your own group is already different, because in a group you made you can just leave without anything happening to you. It is already a unique system.

    Simply unlocking all the skills you have access too I don't think would be very hard.

    After all, its already unlocked for high level dungeons, and you can already use "higher level" cross-class skills as a lower level if you unlocked them.


    Quote Originally Posted by Dualblade View Post
    You'd also have no reason to go back to the dungeon further along from a story standpoint until the hard mode versions since you already cleared out whatever threat was there and the enemies do not respawn.
    Relic Quests? Quests? Hunt Log? Alts? Helping new players? Helping friends? Helping friends alts? Helping friends with quests? Doing a quest on an alt?

    As for a story standpoint, even if you cleared it it doesn't mean the threat is completely gone. As is proven in THE LORE with the hardmodes.


    Anyways, I am a Scholar so...



    I love this, since I have access to mostly all my important skills even in low level dungeons and you don't! <3

    EOS WILL NEVER LEAVE ME!
    (0)
    Last edited by Nektulos-Tuor; 05-18-2015 at 02:49 PM.

  10. #10
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    frvfrreferfgerferfgrefgrefer

    Grouping for low level roulettes might happen but is unlikely because it goes against the purpose of the low level roulette. You may not LIKE that purpose, but you don't have to.
    [/QUOTE]

    Great. So my DPS friends get to wait in que, when SE could have me que'ing with them on my tank and helping a leveling DPS/healer.

    I'd definitely do more low level roulettes if I could join my friends. At least helping them is enough of a reason to be bored out of my mind.
    (0)

Page 1 of 2 1 2 LastLast

Tags for this Thread