It is not so much for new players, more for old players who want to bring speed runs into low level dungeons.When the hell are you people and Yoshi going to stop using the "Yeah but the NEW people..." argument for every design related decision in this game? Why is it always automatically assumed that new players are as braindead as the current playerbase? Have any of you ever stopped to think that maybe we wouldn't have as many player skill issues at level 50 if we didn't baby and hand-hold the new people all the live long day? Stop implying that the game needs to be designed around this hypothetical braindead new player you all seem to want to hide behind and begin to realize that the game needs to be designed around keeping current subscribers by introducing changes that make the game more fun at level 50.
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