Quote Originally Posted by Quesse View Post
The person you are responding to said low level dungeons are for low levels. Not roulette. And they are, what other dungeons would low levels be doing? Now roulette, as designed, was indeed to provide an incentive for higher level people to fill in the Duty Finder as the new population started dwindling. I think its a great idea. Unfortunately there are people that solely treat it as a way to "Get Stuff". That's too bad.
Fair point I suppose. But then again, use is in the eye of the beholder. Back in the day of 2.0, we didn't run dungouns for EXP - FATE's were far better. Who, then, were low levels for?


Dungouns are still for everyone. They will never be "Just for low levels!" People can want vanity from them. People can want Triple Triad cards from them (Cutter's Cry), people might want to spirit bond lower level armor to be able to break it down into Materia. Hell, people might just enjoy running them (I've had a few people mention that they enjoy dungoun X of Y. Mind you they won't go out and do them all the time, but there are some that genuinly enjoy them before the Soul-crushing grind breaks them.)

For all intents and purposes, there is only one thing that Low Level dungouns were designed for: Story progression. You clear it once, then it is never required after that. That is it's sole purpose and in that regard you might win a "That's for low levels."