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Thread: rng idea

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  1. #4
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    It might be done more elegant but I dont really see it as being unfair, having your roll boosted based on the number of failures. Assuming people don't/can't throw away their mount and roll again (would bring up a new annoyance, though already semi present).

    20 fails getting a better roll than first time roll does not bother me, in fact I'd probably be less annoyed with RNG with it. If someone who is new rolls I'd know I probably have a higher chance because I just got the RNG finger twelve other times but if for some reason it happened again it would be even less likely to happen the next time. It would likely reduce outliers too, just bringing it into a tighter band of "random".
    (1)
    Last edited by Shougun; 05-16-2015 at 06:59 AM.