By far, BLM transpose/flare derps are the most painful. You cannot do anything, your MP bar is an empty marker of failure your whole party can see, and it takes forever to fix. God forbid you have no ether and are stuck in Astral. You'd be better off just dying.I won't lie.... once in a blue moon I'll flare with transpose still far into CD and just sit there twiddling my thumbs and pretending to be busy until I have enough mana to cast a Blizz1. Don't ask me how it happens, but once in a while I derp heavily on my rotation and this is the result.
Double monk T12. Killed a Bennu, "targeted" the next one, both of us Shoulder Tackled over to Phoenix at the same time.
"yo, get outta melee range!"
"YOU DON'T UNDERSTAND! THERE'S NOTHING LEFT TO DO ;_;" *boop*
All casters always in melee range! (unless excessive cleaves/void zones limit dps).
Thousand Maws of Toto-Rak, my fifth dungeon ever (I'm a dungeon, party and FF14 noob). I didn't know about LBs nor did I realize that I was suppose to put the icon on my hotbar. Safe to say, people were telling me to LB but I had no idea where to find it. Luckily, we won the final boss fight (but everyone was nearly dying). ( /)A(\)
I was soo mortified by what had happened. After the battle, I spent the whole week reading about the game mechanics and all that I need to know about dungeons and parties in FF14.
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