The reason I brought up timers on character creation/deletion is because Elder Scrolls Online uses a tamer version ( can only delete 3 characters per every 24 hours ) and it does work to curb the spam. I think I remember less than a handful of /tells from RMT toons in the 4+ months I played ESO. And ESO is buy to play, not even a sub required. But that box price PLUS deletion limits make a pretty good deterrent. I say 48 hours for FFXIV for both creation and deletion simply because FFXIV's RMT population is completely out of control. I haven't seen a game this thick with RMT outside of FFXI ( which doesn't give me much hope as we all know how S-E let that situation fester for most of that games life before taking any real action ) and the crappy Korean assembly line mmos.
Putting limits on an RMT'ers ability to advertise what they're trying to sell is the easiest way to push them to target games with more lenient measures.
While it's true you can never get rid of them completely, this can make the RMT'ers job as hard as possible AND give players a bit of a respite from the constant spam spam spam.
But even with this added, or any other measures that others have proposed, if S-E isn't willing to use the banhammer for every spam account reported ( and give up that money from spammers rebuying the game to make new accounts, as they'll soon tire of spending that chunk of cash everytime a spam account gets banned after only being able to spam one time. RMT having to spend $30+ for one advertisement = quickly depreciating profit ), then they might as well tell us now so we can all move on.
In fact, if S-E is willing to get on the ball, you wouldn't even need the deletion limit, simple the "one character per account every 48 hours". That's ONE time, and only ONE character on that entire account can be used to spam before it goes bye-bye ( and 48 hours give a small team of banhammers the ability to keep up with the bannings without becoming overwhelmed ).
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