Lets not forget mob placement at guildleve areas, I was doing some in the black shroud awhile ago and one leve (cant remember the name) had aggressive mobs right ontop of the leve mobs, so you either need to kill them every spawn and waste time, or try to super tank them but when you have 3 leve mobs and 3 normal mobs attacking you it can get quite rough.

I believe all leves need to be looked at from a balancing point of view and mob placement needs looking at for them, I dont mind having to run past aggressive mobs to get to a leve area because it adds to the danger of the game, but you should not have to waste time clearing the area you have to fight in every repop, or constantly die because you cant tank the 6+ mobs you could have attacking you.

And before people say to pull them further away, it was one where I needed to defend a certain area, and I couldnt pull them away from the normal mob roaming area without freezing the timer.