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  1. #1
    Player
    Ramzal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    174
    Character
    Tilis Vigard
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90

    Elemental Resistance change.

    Can we have a change in the future over how elemental resistance works? Or rather, a buff to them in general. As it stands now, it takes a lot of Materia and gil just to make a significant difference in the elemental damage you suffer and the effort does not match the reward. If anything it would add more depth to the game to give players a choice to put resistance materia on their armor in order to decrease incoming damage.

    Edit:

    Allow me to be perfecting clear here. Crystal clear.

    I AM NOT TALKING ABOUT THE DAMAGE YOU DO BEING SCALED WITH ELEMENTAL RESISTANCES.

    That would just ass a whole level of complications and exclusions from parties that we don't really need. Tanks are already being excluded from some parties apparently for not doing a certain amount of DPS and that already is insanity to me. I'm talking about the damage you receive being lowered as you increase your elemental resistance through melds of CRAFTED GEAR, NOT DUNGEON/RAID GEAR. We already can't meld materia to dungeon gear--that isn't happening ever, and there's nothing showing that it would ever happen as they made a point before in saying "No. Meld to your crafted gear. Also eat more greens. They're good for you." I'm pretty sure Yoshida said that about eating greens... or if he didn't he should. They are good for you.

    Dungeon/raid gear is unique in the fact that it comes with a preset build of stats for you already there and cannot be changed. If you were allowed to change what stats are on raid gear, it makes that gear far less unique and just stronger mirrors of crafted gear.
    (1)
    Last edited by Ramzal; 05-15-2015 at 02:45 PM.