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  1. #21
    Player
    Bigcatman's Avatar
    登録日
    2011/08/28
    Location
    Ul'dah
    投稿
    64
    Character
    Bohz Kiyoshi
    World
    Hyperion
    Main Class
    占星術師 Lv 70
    I think if we combine a few posts here we have the gist of it:
    4 "slots" every 12 hours
    8 slot Leve History that can be turned in for an evaluation, thus giving you a boosted leve.
    Upon clearing/failing a leve, your "Available Leve" list is updated, thus granting you an "unlimited" list of leves, just a limited amount of tries.

    Did I miss anything? So basically, if you HAVE saved up (hypothetically) 99 leve "tries", you can do as many as you have "tries" for. The list keeps updating based on your completion.

    SE has a chance to really make this a good system. What we don't need is a large "leve slot stock" and can only do the same leve once (unless failed and retried). Fortunately, it doesn't seem like they're going that route, unless they create a whole slew of new leves per Camp. A Dev post would really help us out here
    (0)

  2. #22
    Player
    SHJcules's Avatar
    登録日
    2011/03/11
    Location
    Limsa Lominsa
    投稿
    288
    Character
    Jim Telos
    World
    Hyperion
    Main Class
    鍛冶師 Lv 50
    I like what I see here!

    My weekdays have been kind of crazy lately, the artificial pressure to make sure I finish my leves in time was starting to become a chip on my shoulder. This new system sounds like it will be ushering in some much needed freedom of play-style.

    I know many other weekend warriors who will be excited for this change as well! Can take it easy during the week, and all group up on weekends and head out of town with a rabid SP crazed look in our eyes, and burn everything in our path

  3. #23
    Player
    Xenor's Avatar
    登録日
    2011/03/08
    投稿
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    呪術士 Lv 50
    Sucks for those who like to do 8 local and 8 field leves every cycle. Field leves are by far the best way to rank up DoL so you're in effect losing 4 awesome leves per cycle. I took both MIN and BTN to 50 while spamming local leves for BSM and ARM. Had this change been in place I'd probably not be anywhere near 50 in one of those. Though I wouldn't have missed the 5 or so leve cycles I have in the past couple of months so I'd have made back a bit ground. Still less over all.

    I'd like to take fishing to 50 but with this new system it's not going to happen now until all my crafts are 50 since I will prioritise crafting over fishing. I'd love to sit and spam as many fishing leves as possible before 1.19 but it's probably not worth it until rank 25.

    Over all the new system is great, but they should have made it 5 leves per 12 hours to try keep almost the same number.
    (3)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  4. #24
    Player
    GreatLeviathan's Avatar
    登録日
    2011/07/05
    Location
    Gridania
    投稿
    319
    Character
    Excessum Leviathan
    World
    Mateus
    Main Class
    弓術士 Lv 50
    I don't really understand what they mean with:
    •Players will receive an allowance of four leves every 12 hours (Earth time), up to maximum of 99.

    Does it mean: You can do 4 leves and 12 hours later another 4 and 12 hours later another 4?
    Or is that wrong? :-)
    (0)

  5. #25
    Player HiirNoivl's Avatar
    登録日
    2011/03/09
    投稿
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    斧術士 Lv 50
    I like all these revisions....

    Except there are not addition of more DoL leves...

    so -1 for that
    (0)

  6. #26
    Player
    viion's Avatar
    登録日
    2011/03/08
    Location
    Uldah
    投稿
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    斧術士 Lv 90
    Where does it say you can only get 8 at a time, I know you can in current system but in the current system you can get 8 Field also so its like 16, this says you get 4 spread across all, so where does the 8 factor in?

    My assumption was that you get 4 "Slots" every 12 hours that you can fill with any type of leve. If you wait 36 hours without doing any leves you now have 12 slots which you can then collect 12 battleleves or 12 fieldleves, up to you, you can grab 12 in a single instance and then go do them in a single instance and you dont need to come back.

    To prevent people getting up to 99 and then blasting through, the system would only provide you 1 unique leve every time, so for example if you've collected "Dinner for Dunesfolk" the next reset, that leve does not show up and another does, when you've collected all for that category it no long has any and you pick from another.

    I also think this due to the 99 build up.

    For example:
    00 : Collect 4 rank 40 leves
    12 : Collect 4 more rank 40 leves (all unique)
    36 : Collect 4 more rank 40 leves
    48 : Collect 4 more rank 40 leves
    60 : collect 4 more rank 40 leves.

    Now after 2/half days you have 20 leves to go through in 1 night.

    Just my guess.
    (0)

  7. #27
    Player
    Felis's Avatar
    登録日
    2011/03/08
    Location
    Gridania
    投稿
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    格闘士 Lv 70
    Quote 引用元:GreatLeviathan 投稿を閲覧
    I don't really understand what they mean with:
    •Players will receive an allowance of four leves every 12 hours (Earth time), up to maximum of 99.

    Does it mean: You can do 4 leves and 12 hours later another 4 and 12 hours later another 4?
    Or is that wrong? :-)
    I think you get all 12 hours 4 allowance points and with them you can buy 1 leve for 1 point.
    (0)

  8. #28
    Player
    whoopeeragon's Avatar
    登録日
    2011/03/08
    Location
    Navigator's Glory
    投稿
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    槍術士 Lv 70
    ^ Yup, that's basically what it means. It also means that, if you decide to not do 4 in the first 12 hours, that four will carry on to the next 12 hour cycle. For example:

    0 - 12 hours = 4 leves added.
    You have 4 leve allowance.
    You do 4 leves.
    You have 0 leve allowance.

    12 - 24 hours = 4 leves added.
    You have 4 leve allowance.
    You do 3 leves.
    You have 1 leve allowance remaining.

    24 - 36 hours = 4 leves added.
    You have 5 leve allowance.
    You do 0 leves.
    You have 5 leve allowance remaining.

    36 - 48 hours = 4 leves added.
    You have 9 leve allowance.
    You do 8 leves.
    You have 1 leve allowance remaining.

    ........

    This is a hypothetical situation only, so not perfect, but I presume that's what it will be. Also, it's not hours of how much you are online, but in terms of earth hours.
    (4)

  9. #29
    Player
    GreatLeviathan's Avatar
    登録日
    2011/07/05
    Location
    Gridania
    投稿
    319
    Character
    Excessum Leviathan
    World
    Mateus
    Main Class
    弓術士 Lv 50
    Quote 引用元:whoopeeragon 投稿を閲覧
    ^ Yup, that's basically what it means. It also means that, if you decide to not do 4 in the first 12 hours, that four will carry on to the next 12 hour cycle. For example:

    0 - 12 hours = 4 leves added.
    You have 4 leve allowance.
    You do 4 leves.
    You have 0 leve allowance.

    12 - 24 hours = 4 leves added.
    You have 4 leve allowance.
    You do 3 leves.
    You have 1 leve allowance remaining.

    24 - 36 hours = 4 leves added.
    You have 5 leve allowance.
    You do 0 leves.
    You have 5 leve allowance remaining.

    36 - 48 hours = 4 leves added.
    You have 9 leve allowance.
    You do 8 leves.
    You have 1 leve allowance remaining.

    ........

    This is a hypothetical situation only, so not perfect, but I presume that's what it will be. Also, it's not hours of how much you are online, but in terms of earth hours.
    Ok cool Thank you for your info Now i understand
    (0)

  10. #30
    Player
    HiPotion's Avatar
    登録日
    2011/03/08
    投稿
    78
    Character
    High Potion
    World
    Ragnarok
    Main Class
    格闘士 Lv 50
    and NOW im waiting for 1.19 (crafter)
    (2)

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