Just posted on the Lodestone:
http://forum.square-enix.com/ffxiv/threads/23365-dev1134-Guildleve-Revisions
Just posted on the Lodestone:
http://forum.square-enix.com/ffxiv/threads/23365-dev1134-Guildleve-Revisions
Thank God, no more doing leve just because reset timer is coming..
Thank god, I can repeatedly get that ONE high level crafting leve over and over! =P
In all seriousness though it sounds pretty awesome, especially the evaluation and super bonus round leve.
D: maximum of 99!?!?
I have mixed feelings about this. On the other hand I'm glad that they're removing part of this artificial gameplay restriction but then again I thought they wanted to make this game be about something other than just leves.
Maybe next year when they've done the major revisions to broken gameplay systems the future direction of XIV will be more clear when they can focus on new content and we'll see what kind of content that will be.
We still haven't seen how the XP gained from chains and enemy links is, not to mention they are outright revamping XP rewards from enemies. It should be more rewarding to counterbalance that now that we are getting less leves as a whole. I'm personally hoping dungeon xp gains a lot of ground.I have mixed feelings about this. On the other hand I'm glad that they're removing part of this artificial gameplay restriction but then again I thought they wanted to make this game be about something other than just leves.
Maybe next year when they've done the major revisions to broken gameplay systems the future direction of XIV will be more clear when they can focus on new content and we'll see what kind of content that will be.
Also: hurray for retries when you dc =)
Sucks for those who like to do 8 local and 8 field leves every cycle. Field leves are by far the best way to rank up DoL so you're in effect losing 4 awesome leves per cycle. I took both MIN and BTN to 50 while spamming local leves for BSM and ARM. Had this change been in place I'd probably not be anywhere near 50 in one of those. Though I wouldn't have missed the 5 or so leve cycles I have in the past couple of months so I'd have made back a bit ground. Still less over all.
I'd like to take fishing to 50 but with this new system it's not going to happen now until all my crafts are 50 since I will prioritise crafting over fishing. I'd love to sit and spam as many fishing leves as possible before 1.19 but it's probably not worth it until rank 25.
Over all the new system is great, but they should have made it 5 leves per 12 hours to try keep almost the same number.
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