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  1. #41
    Player
    DNO's Avatar
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    Mar 2011
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    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Seif View Post
    I have mixed feelings about this. On the other hand I'm glad that they're removing part of this artificial gameplay restriction but then again I thought they wanted to make this game be about something other than just leves.

    Maybe next year when they've done the major revisions to broken gameplay systems the future direction of XIV will be more clear when they can focus on new content and we'll see what kind of content that will be.
    how can improvements be viewed as bad? its sad very sad. You should leave and come back next year...
    (0)

  2. #42
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    one thing i would have to wonder is say for example is i am wanting to work on miner and i had built up like 20 points would be the way the points add up. for example, could i go run the treespeak leves and run back and grab those same leves over again 10 times and use all 20 points built up on the same leves over and over?
    Yes, I think so
    The Adventurers’ Guild will update its list of leves when you complete (or fail) a levequest, or when an additional allowance is issued.
    (1)

  3. #43
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by DNO View Post
    how can improvements be viewed as bad? its sad very sad. You should leave and come back next year...
    because this specific improvement, is only an improvement in the eyes of the beholder
    not everyone will like the loss of 4 leves every 36 hours in order to "stock up" on them

  4. #44
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by DNO View Post
    how can improvements be viewed as bad? its sad very sad. You should leave and come back next year...
    because what you consider as an improvement others that are leveling multiple classes can look at it as 4 less chances every 36 hours for additional chances at getting leves or guild marks.
    (2)


    http://crystalknights.guildwork.com/

  5. #45
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Current:
    36 hours = 16 leves (8 locals and 8 battles (+DoL and fractions))
    1 hour = 0,44 leves
    48 hours = 16 leves


    1.19:
    12 hours = 4 allowance points (to get a new leve or to reset a failed leve cost 1 point)
    1 hour = 0,33 points
    48 hours = 16 points

    I don't see a problem
    (1)

  6. #46
    Player

    Join Date
    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by Felis View Post
    Current:
    36 hours = 16 leves (8 locals and 8 battles (+DoL and fractions))
    1 hour = 0,44 leves
    48 hours = 16 leves

    1.19:
    12 hours = 4 allowance points (to get a new leve or to reset a failed leve cost 1 point)
    1 hour = 0,33 points
    48 hours = 16 leves

    I don't see a problem
    your 48 hour math is off

  7. #47
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Felis View Post
    Current:
    36 hours = 16 leves (8 locals and 8 battles (+DoL and fractions))
    1 hour = 0,44 leves
    48 hours = 16 leves

    1.19:
    12 hours = 4 allowance points (to get a new leve or to reset a failed leve cost 1 point)
    1 hour = 0,33 points
    48 hours = 16 leves

    I don't see a problem
    lol of course with that failed math you wouldn't.

    current:
    36 hours = 16 leves

    1.19:
    36 hours = 12 leves
    (1)


    http://crystalknights.guildwork.com/

  8. #48
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    It depends what you want to focus on though. You are getting 4 less leves overall but are being allowed to focus even more on any specific thing. Don't forget the battle changes that will most likely be making enemy grinding more rewarding and this system is tailored specifically for those with less time on their hands, who benefit immensely. I'm also willing to give up those extra leves to be able to marathon them 2 days a week, personally. I see the point on guild marks but those come easily enough as it is nowadays and I'd easily take this more flexible system anyway.
    (0)

  9. #49
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Felis View Post
    Current:
    36 hours = 16 leves (8 locals and 8 battles (+DoL and fractions))
    1 hour = 0,44 leves
    48 hours = 16 leves


    1.19:
    12 hours = 4 allowance points (to get a new leve or to reset a failed leve cost 1 point)
    1 hour = 0,33 points
    48 hours = 16 points

    I don't see a problem
    Well with the current it depends on what 48 hour span you're talking about. If you're talking about two consecutive reset days, that's 32 leves. If you're talking about a reset day and a day with no reset, that's 16 leves.
    (0)

  10. #50
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    yeah, I see now what you mean
    I have a little logic error in my math /swt
    (0)

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