The actually best is that you can save leves to do it when you can, and you can focus on a DoW/DoM/DoL or on a DoH, becaouse all are leves slots are unified![]()

The actually best is that you can save leves to do it when you can, and you can focus on a DoW/DoM/DoL or on a DoH, becaouse all are leves slots are unified![]()



Can you redo the same leves? I assume not so you couldnt stack up like 50 uldah ones haha.
I dont really get it, its so annoying how vague it is.



@vionn: I think you can, since when you complete it it goes into your history, so if you go back to the counter and it's there again you can pick it up again. Probably can't do it if you already have that leve in your "To do list"

That's the only catch that i'm forseeing at this point, if they don't diversify the leve portfolios outwards, you're still going to be stuck with only 2-3 leves that benefit you SP-wise per cycle. Anyone who's taken crafts over 40 can attest to this. The only way around this is to allow the same leves to stack if they're not creating more, otherwise there's no potential for crafting 25 of the same DoH in the same sitting, or taking on 25 battle leves, etc.
Perhaps the intention is to entice players to level multiple classes again, where you can stack ten R20 leves, ten R30, etc. etc.
Last edited by Dallie; 09-09-2011 at 06:22 PM.

I think if we combine a few posts here we have the gist of it:
4 "slots" every 12 hours
8 slot Leve History that can be turned in for an evaluation, thus giving you a boosted leve.
Upon clearing/failing a leve, your "Available Leve" list is updated, thus granting you an "unlimited" list of leves, just a limited amount of tries.
Did I miss anything? So basically, if you HAVE saved up (hypothetically) 99 leve "tries", you can do as many as you have "tries" for. The list keeps updating based on your completion.
SE has a chance to really make this a good system. What we don't need is a large "leve slot stock" and can only do the same leve once (unless failed and retried). Fortunately, it doesn't seem like they're going that route, unless they create a whole slew of new leves per Camp. A Dev post would really help us out here![]()


I like what I see here!
My weekdays have been kind of crazy lately, the artificial pressure to make sure I finish my leves in time was starting to become a chip on my shoulder. This new system sounds like it will be ushering in some much needed freedom of play-style.
I know many other weekend warriors who will be excited for this change as well! Can take it easy during the week, and all group up on weekends and head out of town with a rabid SP crazed look in our eyes, and burn everything in our path![]()

I don't really understand what they mean with:
•Players will receive an allowance of four leves every 12 hours (Earth time), up to maximum of 99.
Does it mean: You can do 4 leves and 12 hours later another 4 and 12 hours later another 4?
Or is that wrong? :-)



I think you get all 12 hours 4 allowance points and with them you can buy 1 leve for 1 point.
I like all these revisions....
Except there are not addition of more DoL leves...
so -1 for that



Where does it say you can only get 8 at a time, I know you can in current system but in the current system you can get 8 Field also so its like 16, this says you get 4 spread across all, so where does the 8 factor in?
My assumption was that you get 4 "Slots" every 12 hours that you can fill with any type of leve. If you wait 36 hours without doing any leves you now have 12 slots which you can then collect 12 battleleves or 12 fieldleves, up to you, you can grab 12 in a single instance and then go do them in a single instance and you dont need to come back.
To prevent people getting up to 99 and then blasting through, the system would only provide you 1 unique leve every time, so for example if you've collected "Dinner for Dunesfolk" the next reset, that leve does not show up and another does, when you've collected all for that category it no long has any and you pick from another.
I also think this due to the 99 build up.
For example:
00 : Collect 4 rank 40 leves
12 : Collect 4 more rank 40 leves (all unique)
36 : Collect 4 more rank 40 leves
48 : Collect 4 more rank 40 leves
60 : collect 4 more rank 40 leves.
Now after 2/half days you have 20 leves to go through in 1 night.
Just my guess.
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