I don't think it was the right decision. They should have just created two versions in the first place: story mode and hard/extreme mode. Story mode can be as easy as the currently nerfed version right now, while hard/extreme mode has difficulty on par with other ex mode primals, balanced around an average ilevel of 120-130 and drops i130 rings (because this is the only patch cycle that only has two ways of obtaining highest ilevel rings)