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  1. #9
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    There is challenging content, but it becomes not challenging as time passes and it becomes irrelevant.
    That is the nature of most MMOs: If it's not rewarding, people will rarely do it.
    And since this game is linear in nature, content will become obsolete.
    FFXI tried the other way, having a bunch of non-linear content and "sidegrades." It became to the point that you have to spend a LOT of time and research to get a set of usable gear.
    Then do the process over again.
    XIV's linear method is a stylistic choice. Content becomes obsolete, but at the same time getting into the game or caught up after a hiatus is much easier.
    It's a trade-off, with positive and negative points.

    Quote Originally Posted by Elusana_Celah View Post
    It may make me sound like a loser but I was extremely upset and nearly quit this game over not being able to clear the final coil turn before SE came down on it with an echo nerf and trust me that 10% echo really eased the fight because the fight is all about high HP and a tight DPS check. Oh well, no one particularly cares if you are a player who enjoys a challenge here, everyone is 100% pro-nerf.
    Hyperbole.
    I really don't understand why people are complaining about "everyone being pro-nerf" when the majority of complaints i've been reading have been "they nerfed it whyyyyyy!?" every time a nerf is thrown out.
    Every. Time.
    I think the only nerf I saw no complaints about was reducing the t10 and t11 trash mob damage.
    Just as you enjoy challenge, many players want to finish the content before the new content comes out. It's been out for 6 months. A lot of people are just plain done with it, making it hard to find people for it.

    Big question: when the expansion comes out, what point will there be in doing this content, with or without nerfs?
    "The challenge?" Sure...I've heard of about "low iLevel runs" of BCOB and SCOB...if you wanna put forth the effort, you can make it hard. Savage Coil is also a thing.
    The challenge is there, you just gotta look for it.
    (5)
    Last edited by kyuven; 05-13-2015 at 07:17 PM.